| Corri313 vs King | 46–38 | 54.76% |
| Corri313 vs Jin | 36–39 | 48.00% |
| Corri313 vs Steve | 43–31 | 58.11% |
| Corri313 vs Dragunov | 31–29 | 51.67% |
| Corri313 vs Bryan | 31–27 | 53.45% |
| Corri313 vs Law | 30–25 | 54.55% |
| Corri313 vs Kazuya | 29–22 | 56.86% |
| Corri313 vs Hwoarang | 25–25 | 50.00% |
| Corri313 vs Reina | 26–22 | 54.17% |
| Corri313 vs Leroy | 30–11 | 73.17% |
| Corri313 vs Asuka | 20–17 | 54.05% |
| Corri313 vs Lili | 23–13 | 63.89% |
| Corri313 vs Paul | 18–15 | 54.55% |
| Corri313 vs Azucena | 17–16 | 51.52% |
| Corri313 vs Victor | 20–10 | 66.67% |
| Corri313 vs Yoshimitsu | 15–14 | 51.72% |
| Corri313 vs Eddy | 18–11 | 62.07% |
| Corri313 vs Lee | 12–16 | 42.86% |
| Corri313 vs Jun | 12–14 | 46.15% |
| Corri313 vs Lars | 10–15 | 40.00% |
| Corri313 vs Heihachi | 10–15 | 40.00% |
| Corri313 vs Xiaoyu | 13–10 | 56.52% |
| Corri313 vs Feng | 12–10 | 54.55% |
| Corri313 vs Nina | 14–8 | 63.64% |
| Corri313 vs Lidia | 16–6 | 72.73% |
| Corri313 vs Armor King | 9–12 | 42.86% |
| Corri313 vs Devil Jin | 10–9 | 52.63% |
| Corri313 vs Leo | 8–8 | 50.00% |
| Corri313 vs Jack-8 | 10–4 | 71.43% |
| Corri313 vs Claudio | 5–9 | 35.71% |
| Corri313 vs Clive | 2–11 | 15.38% |
| Corri313 vs Raven | 6–6 | 50.00% |
| Corri313 vs Alisa | 6–5 | 54.55% |
| Corri313 vs Miary Zo | 5–6 | 45.45% |
| Corri313 vs Kuma | 5–5 | 50.00% |
| Corri313 vs Zafina | 3–7 | 30.00% |
| Corri313 vs Anna | 2–7 | 22.22% |
| Corri313 vs Shaheen | 3–5 | 37.50% |
| Corri313 vs Panda | 4–2 | 66.67% |
| Corri313 vs Fahkumram | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.