| HighSensi vs Kazuya | 170–173 | 49.56% |
| HighSensi vs Jin | 192–124 | 60.76% |
| HighSensi vs King | 116–139 | 45.49% |
| HighSensi vs Bryan | 142–106 | 57.26% |
| HighSensi vs Paul | 133–98 | 57.58% |
| HighSensi vs Hwoarang | 75–123 | 37.88% |
| HighSensi vs Dragunov | 99–98 | 50.25% |
| HighSensi vs Reina | 88–96 | 47.83% |
| HighSensi vs Heihachi | 93–89 | 51.10% |
| HighSensi vs Lili | 101–80 | 55.80% |
| HighSensi vs Steve | 81–86 | 48.50% |
| HighSensi vs Azucena | 100–61 | 62.11% |
| HighSensi vs Devil Jin | 83–69 | 54.61% |
| HighSensi vs Asuka | 84–55 | 60.43% |
| HighSensi vs Yoshimitsu | 68–66 | 50.75% |
| HighSensi vs Nina | 78–55 | 58.65% |
| HighSensi vs Xiaoyu | 56–73 | 43.41% |
| HighSensi vs Law | 81–47 | 63.28% |
| HighSensi vs Lars | 73–53 | 57.94% |
| HighSensi vs Jun | 67–59 | 53.17% |
| HighSensi vs Feng | 72–53 | 57.60% |
| HighSensi vs Eddy | 61–62 | 49.59% |
| HighSensi vs Lidia | 61–51 | 54.46% |
| HighSensi vs Armor King | 57–55 | 50.89% |
| HighSensi vs Lee | 47–58 | 44.76% |
| HighSensi vs Kuma | 54–47 | 53.47% |
| HighSensi vs Fahkumram | 48–49 | 49.48% |
| HighSensi vs Jack-8 | 38–57 | 40.00% |
| HighSensi vs Alisa | 55–37–1 | 59.78% |
| HighSensi vs Leo | 58–18 | 76.32% |
| HighSensi vs Leroy | 45–27 | 62.50% |
| HighSensi vs Claudio | 35–36 | 49.30% |
| HighSensi vs Raven | 35–36 | 49.30% |
| HighSensi vs Clive | 40–26 | 60.61% |
| HighSensi vs Victor | 31–34 | 47.69% |
| HighSensi vs Anna | 32–31 | 50.79% |
| HighSensi vs Zafina | 26–34 | 43.33% |
| HighSensi vs Shaheen | 17–24 | 41.46% |
| HighSensi vs Panda | 21–17 | 55.26% |
| HighSensi vs Miary Zo | 18–18 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.