| rJeneration vs Kazuya | 96–107 | 47.29% |
| rJeneration vs King | 92–88 | 51.11% |
| rJeneration vs Heihachi | 84–84 | 50.00% |
| rJeneration vs Reina | 70–88 | 44.30% |
| rJeneration vs Jin | 66–80 | 45.21% |
| rJeneration vs Armor King | 79–61 | 56.43% |
| rJeneration vs Clive | 60–76 | 44.12% |
| rJeneration vs Bryan | 51–84 | 37.78% |
| rJeneration vs Dragunov | 63–56 | 52.94% |
| rJeneration vs Hwoarang | 46–65 | 41.44% |
| rJeneration vs Steve | 51–48 | 51.52% |
| rJeneration vs Law | 38–44 | 46.34% |
| rJeneration vs Lili | 46–36 | 56.10% |
| rJeneration vs Lee | 35–46 | 43.21% |
| rJeneration vs Paul | 25–49 | 33.78% |
| rJeneration vs Lidia | 32–38 | 45.71% |
| rJeneration vs Yoshimitsu | 27–37 | 42.19% |
| rJeneration vs Jun | 33–24 | 57.89% |
| rJeneration vs Azucena | 30–27 | 52.63% |
| rJeneration vs Devil Jin | 25–31 | 44.64% |
| rJeneration vs Claudio | 26–30 | 46.43% |
| rJeneration vs Asuka | 30–23 | 56.60% |
| rJeneration vs Feng | 21–27 | 43.75% |
| rJeneration vs Nina | 20–24 | 45.45% |
| rJeneration vs Lars | 22–21 | 51.16% |
| rJeneration vs Alisa | 15–27 | 35.71% |
| rJeneration vs Xiaoyu | 15–23 | 39.47% |
| rJeneration vs Victor | 18–16 | 52.94% |
| rJeneration vs Leo | 14–19 | 42.42% |
| rJeneration vs Eddy | 16–15 | 51.61% |
| rJeneration vs Anna | 15–16 | 48.39% |
| rJeneration vs Raven | 16–14 | 53.33% |
| rJeneration vs Kuma | 10–10 | 50.00% |
| rJeneration vs Jack-8 | 8–10 | 44.44% |
| rJeneration vs Leroy | 7–11 | 38.89% |
| rJeneration vs Fahkumram | 9–6 | 60.00% |
| rJeneration vs Shaheen | 3–3 | 50.00% |
| rJeneration vs Panda | 1–4 | 20.00% |
| rJeneration vs Zafina | 3–2 | 60.00% |
| rJeneration vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.