| KRT|Moe vs Kazuya | 596–613 | 49.30% |
| KRT|Moe vs Jin | 555–596 | 48.22% |
| KRT|Moe vs King | 534–599 | 47.13% |
| KRT|Moe vs Law | 571–483–1 | 54.17% |
| KRT|Moe vs Bryan | 476–494 | 49.07% |
| KRT|Moe vs Steve | 408–482 | 45.84% |
| KRT|Moe vs Hwoarang | 353–464 | 43.21% |
| KRT|Moe vs Heihachi | 336–451–1 | 42.69% |
| KRT|Moe vs Reina | 296–416 | 41.57% |
| KRT|Moe vs Clive | 272–376 | 41.98% |
| KRT|Moe vs Dragunov | 272–365 | 42.70% |
| KRT|Moe vs Eddy | 364–263–2 | 58.05% |
| KRT|Moe vs Paul | 312–305 | 50.57% |
| KRT|Moe vs Asuka | 348–260 | 57.24% |
| KRT|Moe vs Jun | 294–310–1 | 48.68% |
| KRT|Moe vs Yoshimitsu | 264–314 | 45.67% |
| KRT|Moe vs Azucena | 274–281 | 49.37% |
| KRT|Moe vs Lili | 251–298 | 45.72% |
| KRT|Moe vs Lee | 241–291 | 45.30% |
| KRT|Moe vs Lars | 229–298 | 43.45% |
| KRT|Moe vs Lidia | 218–294 | 42.58% |
| KRT|Moe vs Xiaoyu | 216–283–1 | 43.29% |
| KRT|Moe vs Feng | 197–292 | 40.29% |
| KRT|Moe vs Nina | 190–209 | 47.62% |
| KRT|Moe vs Leo | 161–214 | 42.93% |
| KRT|Moe vs Victor | 127–241 | 34.51% |
| KRT|Moe vs Raven | 174–186 | 48.33% |
| KRT|Moe vs Leroy | 147–192 | 43.36% |
| KRT|Moe vs Devil Jin | 116–191 | 37.79% |
| KRT|Moe vs Jack-8 | 124–178 | 41.06% |
| KRT|Moe vs Alisa | 127–158 | 44.56% |
| KRT|Moe vs Fahkumram | 107–164 | 39.48% |
| KRT|Moe vs Anna | 112–137–2 | 44.98% |
| KRT|Moe vs Zafina | 92–121 | 43.19% |
| KRT|Moe vs Claudio | 81–125 | 39.32% |
| KRT|Moe vs Shaheen | 62–110 | 36.05% |
| KRT|Moe vs Armor King | 72–91 | 44.17% |
| KRT|Moe vs Kuma | 54–94 | 36.49% |
| KRT|Moe vs Panda | 30–35 | 46.15% |
| KRT|Moe vs Miary Zo | 29–33 | 46.77% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.