| Vctry20 vs Kazuya | 164–174 | 48.52% |
| Vctry20 vs Jin | 133–164 | 44.78% |
| Vctry20 vs Bryan | 160–137 | 53.87% |
| Vctry20 vs Reina | 150–144 | 51.02% |
| Vctry20 vs King | 144–144 | 50.00% |
| Vctry20 vs Hwoarang | 112–123 | 47.66% |
| Vctry20 vs Steve | 100–96 | 51.02% |
| Vctry20 vs Lili | 92–92 | 50.00% |
| Vctry20 vs Law | 79–100 | 44.13% |
| Vctry20 vs Paul | 89–83 | 51.74% |
| Vctry20 vs Dragunov | 78–92 | 45.88% |
| Vctry20 vs Yoshimitsu | 77–85 | 47.53% |
| Vctry20 vs Xiaoyu | 76–74 | 50.67% |
| Vctry20 vs Azucena | 76–68 | 52.78% |
| Vctry20 vs Eddy | 60–71 | 45.80% |
| Vctry20 vs Asuka | 63–65 | 49.22% |
| Vctry20 vs Leo | 64–64 | 50.00% |
| Vctry20 vs Jun | 72–53 | 57.60% |
| Vctry20 vs Lars | 56–68 | 45.16% |
| Vctry20 vs Heihachi | 70–54 | 56.45% |
| Vctry20 vs Lee | 52–63 | 45.22% |
| Vctry20 vs Feng | 52–50 | 50.98% |
| Vctry20 vs Armor King | 36–59 | 37.89% |
| Vctry20 vs Devil Jin | 40–53 | 43.01% |
| Vctry20 vs Victor | 46–41 | 52.87% |
| Vctry20 vs Jack-8 | 32–54 | 37.21% |
| Vctry20 vs Raven | 41–42 | 49.40% |
| Vctry20 vs Lidia | 42–36 | 53.85% |
| Vctry20 vs Alisa | 28–45 | 38.36% |
| Vctry20 vs Leroy | 33–40 | 45.21% |
| Vctry20 vs Nina | 27–41 | 39.71% |
| Vctry20 vs Zafina | 21–25 | 45.65% |
| Vctry20 vs Fahkumram | 21–22 | 48.84% |
| Vctry20 vs Kuma | 19–23 | 45.24% |
| Vctry20 vs Clive | 15–22 | 40.54% |
| Vctry20 vs Claudio | 14–21 | 40.00% |
| Vctry20 vs Shaheen | 19–11 | 63.33% |
| Vctry20 vs Anna | 12–12 | 50.00% |
| Vctry20 vs Miary Zo | 9–12 | 42.86% |
| Vctry20 vs Panda | 11–9 | 55.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.