| ankle hunter vs Dragunov | 126–145 | 46.49% |
| ankle hunter vs Hwoarang | 122–130 | 48.41% |
| ankle hunter vs Kazuya | 128–98 | 56.64% |
| ankle hunter vs Paul | 99–125 | 44.20% |
| ankle hunter vs Bryan | 108–112 | 49.09% |
| ankle hunter vs King | 91–120 | 43.13% |
| ankle hunter vs Reina | 111–98 | 53.11% |
| ankle hunter vs Jin | 110–93 | 54.19% |
| ankle hunter vs Lili | 106–91 | 53.81% |
| ankle hunter vs Asuka | 81–87 | 48.21% |
| ankle hunter vs Steve | 90–76 | 54.22% |
| ankle hunter vs Law | 66–58 | 53.23% |
| ankle hunter vs Victor | 59–64 | 47.97% |
| ankle hunter vs Nina | 48–70 | 40.68% |
| ankle hunter vs Jun | 58–60 | 49.15% |
| ankle hunter vs Heihachi | 45–72 | 38.46% |
| ankle hunter vs Devil Jin | 53–56 | 48.62% |
| ankle hunter vs Xiaoyu | 46–61 | 42.99% |
| ankle hunter vs Yoshimitsu | 37–67 | 35.58% |
| ankle hunter vs Azucena | 58–40 | 59.18% |
| ankle hunter vs Lee | 38–59 | 39.18% |
| ankle hunter vs Feng | 43–53 | 44.79% |
| ankle hunter vs Alisa | 37–51 | 42.05% |
| ankle hunter vs Leroy | 41–44 | 48.24% |
| ankle hunter vs Lars | 25–56 | 30.86% |
| ankle hunter vs Lidia | 38–38 | 50.00% |
| ankle hunter vs Leo | 30–43 | 41.10% |
| ankle hunter vs Claudio | 21–48 | 30.43% |
| ankle hunter vs Fahkumram | 30–34 | 46.88% |
| ankle hunter vs Jack-8 | 28–27 | 50.91% |
| ankle hunter vs Eddy | 20–29 | 40.82% |
| ankle hunter vs Shaheen | 18–29 | 38.30% |
| ankle hunter vs Kuma | 15–30 | 33.33% |
| ankle hunter vs Raven | 17–28 | 37.78% |
| ankle hunter vs Zafina | 16–28 | 36.36% |
| ankle hunter vs Anna | 19–23 | 45.24% |
| ankle hunter vs Clive | 15–25 | 37.50% |
| ankle hunter vs Armor King | 12–19 | 38.71% |
| ankle hunter vs Panda | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.