| TakeNoSkillz vs Kazuya | 17–6 | 73.91% |
| TakeNoSkillz vs Jin | 21–1 | 95.45% |
| TakeNoSkillz vs Armor King | 13–6 | 68.42% |
| TakeNoSkillz vs Law | 16–0 | 100.00% |
| TakeNoSkillz vs Hwoarang | 11–5 | 68.75% |
| TakeNoSkillz vs Heihachi | 14–2 | 87.50% |
| TakeNoSkillz vs Steve | 11–4 | 73.33% |
| TakeNoSkillz vs King | 14–0 | 100.00% |
| TakeNoSkillz vs Lee | 9–5 | 64.29% |
| TakeNoSkillz vs Bryan | 8–4 | 66.67% |
| TakeNoSkillz vs Asuka | 6–6 | 50.00% |
| TakeNoSkillz vs Dragunov | 10–2 | 83.33% |
| TakeNoSkillz vs Reina | 6–6 | 50.00% |
| TakeNoSkillz vs Lili | 9–1 | 90.00% |
| TakeNoSkillz vs Fahkumram | 8–2 | 80.00% |
| TakeNoSkillz vs Yoshimitsu | 7–2 | 77.78% |
| TakeNoSkillz vs Jack-8 | 5–3 | 62.50% |
| TakeNoSkillz vs Devil Jin | 5–3 | 62.50% |
| TakeNoSkillz vs Lars | 8–0 | 100.00% |
| TakeNoSkillz vs Azucena | 6–2 | 75.00% |
| TakeNoSkillz vs Feng | 4–3 | 57.14% |
| TakeNoSkillz vs Victor | 2–5 | 28.57% |
| TakeNoSkillz vs Paul | 6–0 | 100.00% |
| TakeNoSkillz vs Xiaoyu | 4–2 | 66.67% |
| TakeNoSkillz vs Raven | 2–4 | 33.33% |
| TakeNoSkillz vs Eddy | 5–1 | 83.33% |
| TakeNoSkillz vs Anna | 2–4 | 33.33% |
| TakeNoSkillz vs Leo | 1–4 | 20.00% |
| TakeNoSkillz vs Shaheen | 4–1 | 80.00% |
| TakeNoSkillz vs Nina | 4–0 | 100.00% |
| TakeNoSkillz vs Kuma | 4–0 | 100.00% |
| TakeNoSkillz vs Jun | 3–1 | 75.00% |
| TakeNoSkillz vs Lidia | 4–0 | 100.00% |
| TakeNoSkillz vs Claudio | 2–1 | 66.67% |
| TakeNoSkillz vs Leroy | 3–0 | 100.00% |
| TakeNoSkillz vs Miary Zo | 0–2 | 0.00% |
| TakeNoSkillz vs Alisa | 1–0 | 100.00% |
| TakeNoSkillz vs Panda | 0–1 | 0.00% |
| TakeNoSkillz vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.