| SolidSnake vs Steve | 19–21 | 47.50% |
| SolidSnake vs Law | 10–20 | 33.33% |
| SolidSnake vs Azucena | 15–12 | 55.56% |
| SolidSnake vs Jin | 9–16 | 36.00% |
| SolidSnake vs King | 9–15 | 37.50% |
| SolidSnake vs Kazuya | 6–17 | 26.09% |
| SolidSnake vs Hwoarang | 11–10 | 52.38% |
| SolidSnake vs Paul | 9–6 | 60.00% |
| SolidSnake vs Xiaoyu | 5–8 | 38.46% |
| SolidSnake vs Reina | 6–7 | 46.15% |
| SolidSnake vs Yoshimitsu | 6–5 | 54.55% |
| SolidSnake vs Anna | 4–7 | 36.36% |
| SolidSnake vs Miary Zo | 6–5 | 54.55% |
| SolidSnake vs Lili | 2–8 | 20.00% |
| SolidSnake vs Alisa | 2–8 | 20.00% |
| SolidSnake vs Victor | 3–7 | 30.00% |
| SolidSnake vs Bryan | 1–8 | 11.11% |
| SolidSnake vs Asuka | 1–8 | 11.11% |
| SolidSnake vs Dragunov | 6–3 | 66.67% |
| SolidSnake vs Clive | 4–5 | 44.44% |
| SolidSnake vs Lee | 3–5 | 37.50% |
| SolidSnake vs Eddy | 1–7 | 12.50% |
| SolidSnake vs Devil Jin | 2–5 | 28.57% |
| SolidSnake vs Lars | 2–5 | 28.57% |
| SolidSnake vs Nina | 3–4 | 42.86% |
| SolidSnake vs Heihachi | 3–4 | 42.86% |
| SolidSnake vs Zafina | 0–6 | 0.00% |
| SolidSnake vs Jun | 2–4 | 33.33% |
| SolidSnake vs Armor King | 3–3 | 50.00% |
| SolidSnake vs Kuma | 2–3 | 40.00% |
| SolidSnake vs Lidia | 4–1 | 80.00% |
| SolidSnake vs Jack-8 | 1–3 | 25.00% |
| SolidSnake vs Leo | 3–1 | 75.00% |
| SolidSnake vs Shaheen | 2–1 | 66.67% |
| SolidSnake vs Raven | 3–0 | 100.00% |
| SolidSnake vs Claudio | 0–2 | 0.00% |
| SolidSnake vs Fahkumram | 1–1 | 50.00% |
| SolidSnake vs Panda | 1–0 | 100.00% |
| SolidSnake vs Leroy | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.