| PsychoSmYLeR vs Kazuya | 41–19 | 68.33% |
| PsychoSmYLeR vs King | 33–21 | 61.11% |
| PsychoSmYLeR vs Bryan | 33–11 | 75.00% |
| PsychoSmYLeR vs Reina | 20–21 | 48.78% |
| PsychoSmYLeR vs Jin | 20–19 | 51.28% |
| PsychoSmYLeR vs Hwoarang | 12–23 | 34.29% |
| PsychoSmYLeR vs Lidia | 13–20 | 39.39% |
| PsychoSmYLeR vs Yoshimitsu | 21–9 | 70.00% |
| PsychoSmYLeR vs Steve | 17–12 | 58.62% |
| PsychoSmYLeR vs Lili | 17–12 | 58.62% |
| PsychoSmYLeR vs Law | 12–12 | 50.00% |
| PsychoSmYLeR vs Paul | 14–9 | 60.87% |
| PsychoSmYLeR vs Jun | 16–7 | 69.57% |
| PsychoSmYLeR vs Dragunov | 14–7 | 66.67% |
| PsychoSmYLeR vs Lars | 10–10 | 50.00% |
| PsychoSmYLeR vs Lee | 13–6 | 68.42% |
| PsychoSmYLeR vs Armor King | 5–13 | 27.78% |
| PsychoSmYLeR vs Devil Jin | 10–7 | 58.82% |
| PsychoSmYLeR vs Shaheen | 12–5 | 70.59% |
| PsychoSmYLeR vs Asuka | 9–6 | 60.00% |
| PsychoSmYLeR vs Xiaoyu | 8–5 | 61.54% |
| PsychoSmYLeR vs Jack-8 | 7–6 | 53.85% |
| PsychoSmYLeR vs Claudio | 4–8 | 33.33% |
| PsychoSmYLeR vs Nina | 5–7 | 41.67% |
| PsychoSmYLeR vs Azucena | 8–4 | 66.67% |
| PsychoSmYLeR vs Heihachi | 5–7 | 41.67% |
| PsychoSmYLeR vs Leroy | 9–2 | 81.82% |
| PsychoSmYLeR vs Leo | 3–6 | 33.33% |
| PsychoSmYLeR vs Kuma | 5–4 | 55.56% |
| PsychoSmYLeR vs Fahkumram | 4–5 | 44.44% |
| PsychoSmYLeR vs Panda | 3–5 | 37.50% |
| PsychoSmYLeR vs Alisa | 2–4 | 33.33% |
| PsychoSmYLeR vs Eddy | 6–0 | 100.00% |
| PsychoSmYLeR vs Anna | 0–6 | 0.00% |
| PsychoSmYLeR vs Feng | 1–4 | 20.00% |
| PsychoSmYLeR vs Zafina | 4–1 | 80.00% |
| PsychoSmYLeR vs Clive | 2–3 | 40.00% |
| PsychoSmYLeR vs Victor | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.