| Mommy ASMR vs Kazuya | 71–73 | 49.31% |
| Mommy ASMR vs Bryan | 58–64 | 47.54% |
| Mommy ASMR vs Jin | 56–60 | 48.28% |
| Mommy ASMR vs King | 46–56 | 45.10% |
| Mommy ASMR vs Reina | 53–46 | 53.54% |
| Mommy ASMR vs Dragunov | 32–46 | 41.03% |
| Mommy ASMR vs Hwoarang | 43–34 | 55.84% |
| Mommy ASMR vs Eddy | 32–39 | 45.07% |
| Mommy ASMR vs Paul | 34–35 | 49.28% |
| Mommy ASMR vs Law | 27–40 | 40.30% |
| Mommy ASMR vs Lili | 29–35 | 45.31% |
| Mommy ASMR vs Steve | 30–32 | 48.39% |
| Mommy ASMR vs Azucena | 29–27 | 51.79% |
| Mommy ASMR vs Lee | 26–22 | 54.17% |
| Mommy ASMR vs Yoshimitsu | 19–27 | 41.30% |
| Mommy ASMR vs Xiaoyu | 17–26 | 39.53% |
| Mommy ASMR vs Jun | 24–14 | 63.16% |
| Mommy ASMR vs Asuka | 19–18 | 51.35% |
| Mommy ASMR vs Nina | 19–18 | 51.35% |
| Mommy ASMR vs Lars | 12–24 | 33.33% |
| Mommy ASMR vs Leo | 17–17 | 50.00% |
| Mommy ASMR vs Alisa | 19–15 | 55.88% |
| Mommy ASMR vs Devil Jin | 24–9 | 72.73% |
| Mommy ASMR vs Heihachi | 14–16 | 46.67% |
| Mommy ASMR vs Fahkumram | 16–14 | 53.33% |
| Mommy ASMR vs Leroy | 10–14 | 41.67% |
| Mommy ASMR vs Shaheen | 13–10 | 56.52% |
| Mommy ASMR vs Raven | 13–9 | 59.09% |
| Mommy ASMR vs Feng | 12–8 | 60.00% |
| Mommy ASMR vs Victor | 12–8 | 60.00% |
| Mommy ASMR vs Claudio | 8–11 | 42.11% |
| Mommy ASMR vs Kuma | 10–5 | 66.67% |
| Mommy ASMR vs Zafina | 4–10 | 28.57% |
| Mommy ASMR vs Jack-8 | 6–4 | 60.00% |
| Mommy ASMR vs Clive | 6–4 | 60.00% |
| Mommy ASMR vs Anna | 5–5 | 50.00% |
| Mommy ASMR vs Lidia | 1–6 | 14.29% |
| Mommy ASMR vs Panda | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.