Name history
CRWN | RV Cris | 23 Dec 2024 |
RV Cris | 3 Nov 2024 |
TML | RV Cris | 8 Oct 2024 |
CRWN | RV Cris vs Jin | 184–109 | 62.80% |
CRWN | RV Cris vs Lili | 171–90 | 65.52% |
CRWN | RV Cris vs Yoshimitsu | 159–91 | 63.60% |
CRWN | RV Cris vs King | 168–66 | 71.79% |
CRWN | RV Cris vs Bryan | 148–78–1 | 65.49% |
CRWN | RV Cris vs Law | 158–63 | 71.49% |
CRWN | RV Cris vs Kazuya | 150–71 | 67.87% |
CRWN | RV Cris vs Hwoarang | 149–66 | 69.30% |
CRWN | RV Cris vs Dragunov | 117–86 | 57.64% |
CRWN | RV Cris vs Reina | 136–65 | 67.66% |
CRWN | RV Cris vs Lee | 126–68 | 64.95% |
CRWN | RV Cris vs Eddy | 118–68 | 63.44% |
CRWN | RV Cris vs Paul | 122–47 | 72.19% |
CRWN | RV Cris vs Jun | 111–58 | 65.68% |
CRWN | RV Cris vs Devil Jin | 109–56 | 66.06% |
CRWN | RV Cris vs Nina | 111–49 | 69.38% |
CRWN | RV Cris vs Feng | 104–51 | 67.10% |
CRWN | RV Cris vs Alisa | 114–35 | 76.51% |
CRWN | RV Cris vs Asuka | 104–42 | 71.23% |
CRWN | RV Cris vs Raven | 77–66 | 53.85% |
CRWN | RV Cris vs Leo | 91–51 | 64.08% |
CRWN | RV Cris vs Lars | 107–35 | 75.35% |
CRWN | RV Cris vs Steve | 94–47 | 66.67% |
CRWN | RV Cris vs Xiaoyu | 79–55 | 58.96% |
CRWN | RV Cris vs Victor | 78–37 | 67.83% |
CRWN | RV Cris vs Jack-8 | 59–55 | 51.75% |
CRWN | RV Cris vs Claudio | 54–57 | 48.65% |
CRWN | RV Cris vs Zafina | 54–34 | 61.36% |
CRWN | RV Cris vs Shaheen | 56–31 | 64.37% |
CRWN | RV Cris vs Leroy | 52–33 | 61.18% |
CRWN | RV Cris vs Kuma | 60–22 | 73.17% |
CRWN | RV Cris vs Azucena | 51–30 | 62.96% |
CRWN | RV Cris vs Lidia | 62–19 | 76.54% |
CRWN | RV Cris vs Heihachi | 40–40 | 50.00% |
CRWN | RV Cris vs Panda | 25–22 | 53.19% |
CRWN | RV Cris vs Clive | 28–16 | 63.64% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.