| Mono.sara vs Kazuya | 118–133 | 47.01% |
| Mono.sara vs Jin | 102–136 | 42.86% |
| Mono.sara vs Law | 86–93 | 48.04% |
| Mono.sara vs Hwoarang | 54–106 | 33.75% |
| Mono.sara vs King | 68–91 | 42.77% |
| Mono.sara vs Bryan | 44–95 | 31.65% |
| Mono.sara vs Armor King | 72–57 | 55.81% |
| Mono.sara vs Heihachi | 56–70 | 44.44% |
| Mono.sara vs Reina | 59–51 | 53.64% |
| Mono.sara vs Paul | 44–56 | 44.00% |
| Mono.sara vs Yoshimitsu | 44–49 | 47.31% |
| Mono.sara vs Lili | 42–49 | 46.15% |
| Mono.sara vs Steve | 44–40 | 52.38% |
| Mono.sara vs Dragunov | 35–43 | 44.87% |
| Mono.sara vs Jun | 38–37 | 50.67% |
| Mono.sara vs Eddy | 47–28 | 62.67% |
| Mono.sara vs Fahkumram | 28–38 | 42.42% |
| Mono.sara vs Devil Jin | 28–37 | 43.08% |
| Mono.sara vs Lee | 29–36 | 44.62% |
| Mono.sara vs Azucena | 24–33 | 42.11% |
| Mono.sara vs Asuka | 23–28 | 45.10% |
| Mono.sara vs Feng | 17–34 | 33.33% |
| Mono.sara vs Nina | 27–24 | 52.94% |
| Mono.sara vs Anna | 29–22 | 56.86% |
| Mono.sara vs Lars | 23–23 | 50.00% |
| Mono.sara vs Alisa | 27–19 | 58.70% |
| Mono.sara vs Lidia | 15–30 | 33.33% |
| Mono.sara vs Xiaoyu | 23–20 | 53.49% |
| Mono.sara vs Claudio | 16–26 | 38.10% |
| Mono.sara vs Victor | 15–23 | 39.47% |
| Mono.sara vs Raven | 16–18 | 47.06% |
| Mono.sara vs Miary Zo | 20–12 | 62.50% |
| Mono.sara vs Clive | 14–15 | 48.28% |
| Mono.sara vs Leo | 15–13 | 53.57% |
| Mono.sara vs Leroy | 14–14 | 50.00% |
| Mono.sara vs Jack-8 | 12–15 | 44.44% |
| Mono.sara vs Shaheen | 9–9 | 50.00% |
| Mono.sara vs Zafina | 10–6 | 62.50% |
| Mono.sara vs Kuma | 7–5 | 58.33% |
| Mono.sara vs Panda | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.