| Kuroblade2 vs Jin | 69–179 | 27.82% |
| Kuroblade2 vs Steve | 60–145 | 29.27% |
| Kuroblade2 vs King | 50–142 | 26.04% |
| Kuroblade2 vs Hwoarang | 33–156 | 17.46% |
| Kuroblade2 vs Law | 47–141 | 25.00% |
| Kuroblade2 vs Kazuya | 25–127 | 16.45% |
| Kuroblade2 vs Reina | 44–100 | 30.56% |
| Kuroblade2 vs Lili | 37–91 | 28.91% |
| Kuroblade2 vs Eddy | 45–75 | 37.50% |
| Kuroblade2 vs Heihachi | 28–92 | 23.33% |
| Kuroblade2 vs Yoshimitsu | 32–79 | 28.83% |
| Kuroblade2 vs Bryan | 30–70 | 30.00% |
| Kuroblade2 vs Jun | 16–82 | 16.33% |
| Kuroblade2 vs Victor | 33–65 | 33.67% |
| Kuroblade2 vs Lars | 20–74 | 21.28% |
| Kuroblade2 vs Dragunov | 19–73 | 20.65% |
| Kuroblade2 vs Lidia | 15–69 | 17.86% |
| Kuroblade2 vs Nina | 26–49 | 34.67% |
| Kuroblade2 vs Devil Jin | 23–50 | 31.51% |
| Kuroblade2 vs Asuka | 13–56 | 18.84% |
| Kuroblade2 vs Alisa | 16–53 | 23.19% |
| Kuroblade2 vs Paul | 20–48 | 29.41% |
| Kuroblade2 vs Azucena | 21–47 | 30.88% |
| Kuroblade2 vs Xiaoyu | 17–47 | 26.56% |
| Kuroblade2 vs Armor King | 22–42 | 34.38% |
| Kuroblade2 vs Leroy | 5–43 | 10.42% |
| Kuroblade2 vs Jack-8 | 13–32 | 28.89% |
| Kuroblade2 vs Clive | 8–37 | 17.78% |
| Kuroblade2 vs Lee | 11–30 | 26.83% |
| Kuroblade2 vs Fahkumram | 9–31 | 22.50% |
| Kuroblade2 vs Miary Zo | 15–21 | 41.67% |
| Kuroblade2 vs Kuma | 3–32 | 8.57% |
| Kuroblade2 vs Leo | 9–25 | 26.47% |
| Kuroblade2 vs Feng | 6–26 | 18.75% |
| Kuroblade2 vs Raven | 5–26 | 16.13% |
| Kuroblade2 vs Claudio | 4–25 | 13.79% |
| Kuroblade2 vs Panda | 3–23 | 11.54% |
| Kuroblade2 vs Anna | 6–19 | 24.00% |
| Kuroblade2 vs Shaheen | 8–15 | 34.78% |
| Kuroblade2 vs Zafina | 8–12 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.