| sogeki_sinon vs King | 67–65 | 50.76% |
| sogeki_sinon vs Kazuya | 61–55 | 52.59% |
| sogeki_sinon vs Jin | 43–59 | 42.16% |
| sogeki_sinon vs Bryan | 36–57 | 38.71% |
| sogeki_sinon vs Law | 49–43 | 53.26% |
| sogeki_sinon vs Steve | 37–31 | 54.41% |
| sogeki_sinon vs Dragunov | 34–27 | 55.74% |
| sogeki_sinon vs Hwoarang | 24–29 | 45.28% |
| sogeki_sinon vs Lili | 28–24 | 53.85% |
| sogeki_sinon vs Reina | 24–24 | 50.00% |
| sogeki_sinon vs Azucena | 22–20 | 52.38% |
| sogeki_sinon vs Heihachi | 20–17 | 54.05% |
| sogeki_sinon vs Paul | 15–20 | 42.86% |
| sogeki_sinon vs Yoshimitsu | 14–20 | 41.18% |
| sogeki_sinon vs Clive | 16–17 | 48.48% |
| sogeki_sinon vs Asuka | 14–15 | 48.28% |
| sogeki_sinon vs Devil Jin | 13–15 | 46.43% |
| sogeki_sinon vs Eddy | 12–15 | 44.44% |
| sogeki_sinon vs Lee | 8–16 | 33.33% |
| sogeki_sinon vs Jack-8 | 16–7 | 69.57% |
| sogeki_sinon vs Nina | 9–13 | 40.91% |
| sogeki_sinon vs Lars | 8–13 | 38.10% |
| sogeki_sinon vs Feng | 8–12 | 40.00% |
| sogeki_sinon vs Leroy | 8–12 | 40.00% |
| sogeki_sinon vs Victor | 8–11 | 42.11% |
| sogeki_sinon vs Lidia | 8–11 | 42.11% |
| sogeki_sinon vs Xiaoyu | 7–9 | 43.75% |
| sogeki_sinon vs Alisa | 4–12 | 25.00% |
| sogeki_sinon vs Shaheen | 3–12 | 20.00% |
| sogeki_sinon vs Claudio | 4–9 | 30.77% |
| sogeki_sinon vs Armor King | 10–3 | 76.92% |
| sogeki_sinon vs Jun | 2–8 | 20.00% |
| sogeki_sinon vs Leo | 2–6 | 25.00% |
| sogeki_sinon vs Raven | 5–3 | 62.50% |
| sogeki_sinon vs Anna | 3–5 | 37.50% |
| sogeki_sinon vs Miary Zo | 3–5 | 37.50% |
| sogeki_sinon vs Zafina | 1–3 | 25.00% |
| sogeki_sinon vs Kuma | 2–1 | 66.67% |
| sogeki_sinon vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.