| DeeBeatYoAss vs Kazuya | 55–69 | 44.35% |
| DeeBeatYoAss vs Reina | 59–51 | 53.64% |
| DeeBeatYoAss vs King | 51–56 | 47.66% |
| DeeBeatYoAss vs Law | 63–29 | 68.48% |
| DeeBeatYoAss vs Steve | 60–26 | 69.77% |
| DeeBeatYoAss vs Bryan | 31–44 | 41.33% |
| DeeBeatYoAss vs Jin | 30–41 | 42.25% |
| DeeBeatYoAss vs Yoshimitsu | 24–44 | 35.29% |
| DeeBeatYoAss vs Lili | 30–35 | 46.15% |
| DeeBeatYoAss vs Eddy | 34–29 | 53.97% |
| DeeBeatYoAss vs Fahkumram | 29–34 | 46.03% |
| DeeBeatYoAss vs Asuka | 34–26 | 56.67% |
| DeeBeatYoAss vs Paul | 23–29 | 44.23% |
| DeeBeatYoAss vs Hwoarang | 26–26 | 50.00% |
| DeeBeatYoAss vs Dragunov | 21–31 | 40.38% |
| DeeBeatYoAss vs Alisa | 25–27 | 48.08% |
| DeeBeatYoAss vs Anna | 26–25 | 50.98% |
| DeeBeatYoAss vs Lee | 23–25 | 47.92% |
| DeeBeatYoAss vs Raven | 23–22 | 51.11% |
| DeeBeatYoAss vs Heihachi | 13–32 | 28.89% |
| DeeBeatYoAss vs Victor | 22–21 | 51.16% |
| DeeBeatYoAss vs Lidia | 19–23 | 45.24% |
| DeeBeatYoAss vs Nina | 20–18 | 52.63% |
| DeeBeatYoAss vs Azucena | 18–19 | 48.65% |
| DeeBeatYoAss vs Xiaoyu | 19–16 | 54.29% |
| DeeBeatYoAss vs Devil Jin | 17–18 | 48.57% |
| DeeBeatYoAss vs Lars | 17–16 | 51.52% |
| DeeBeatYoAss vs Jun | 20–13 | 60.61% |
| DeeBeatYoAss vs Leo | 13–19 | 40.62% |
| DeeBeatYoAss vs Leroy | 17–15 | 53.12% |
| DeeBeatYoAss vs Jack-8 | 14–17 | 45.16% |
| DeeBeatYoAss vs Feng | 13–15 | 46.43% |
| DeeBeatYoAss vs Clive | 8–18 | 30.77% |
| DeeBeatYoAss vs Kuma | 11–5 | 68.75% |
| DeeBeatYoAss vs Zafina | 7–7 | 50.00% |
| DeeBeatYoAss vs Claudio | 5–8 | 38.46% |
| DeeBeatYoAss vs Panda | 7–6 | 53.85% |
| DeeBeatYoAss vs Shaheen | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.