| JUST LEARN vs Kazuya | 267–296 | 47.42% |
| JUST LEARN vs Jin | 297–260 | 53.32% |
| JUST LEARN vs King | 192–199 | 49.10% |
| JUST LEARN vs Bryan | 159–222 | 41.73% |
| JUST LEARN vs Dragunov | 188–177 | 51.51% |
| JUST LEARN vs Steve | 205–149 | 57.91% |
| JUST LEARN vs Heihachi | 119–143 | 45.42% |
| JUST LEARN vs Hwoarang | 84–117 | 41.79% |
| JUST LEARN vs Devil Jin | 92–78 | 54.12% |
| JUST LEARN vs Law | 64–98 | 39.51% |
| JUST LEARN vs Lee | 74–84 | 46.84% |
| JUST LEARN vs Reina | 68–87 | 43.87% |
| JUST LEARN vs Yoshimitsu | 55–95 | 36.67% |
| JUST LEARN vs Victor | 77–62 | 55.40% |
| JUST LEARN vs Paul | 53–82 | 39.26% |
| JUST LEARN vs Asuka | 38–64 | 37.25% |
| JUST LEARN vs Armor King | 43–57 | 43.00% |
| JUST LEARN vs Anna | 40–53 | 43.01% |
| JUST LEARN vs Azucena | 29–57 | 33.72% |
| JUST LEARN vs Feng | 38–45 | 45.78% |
| JUST LEARN vs Clive | 40–42 | 48.78% |
| JUST LEARN vs Lili | 16–60 | 21.05% |
| JUST LEARN vs Lars | 27–48 | 36.00% |
| JUST LEARN vs Fahkumram | 24–47 | 33.80% |
| JUST LEARN vs Nina | 28–37 | 43.08% |
| JUST LEARN vs Jun | 26–37 | 41.27% |
| JUST LEARN vs Eddy | 24–35 | 40.68% |
| JUST LEARN vs Xiaoyu | 18–34 | 34.62% |
| JUST LEARN vs Claudio | 20–32 | 38.46% |
| JUST LEARN vs Lidia | 25–26 | 49.02% |
| JUST LEARN vs Alisa | 21–29 | 42.00% |
| JUST LEARN vs Jack-8 | 17–24 | 41.46% |
| JUST LEARN vs Leo | 18–22 | 45.00% |
| JUST LEARN vs Shaheen | 17–19 | 47.22% |
| JUST LEARN vs Kuma | 11–24 | 31.43% |
| JUST LEARN vs Leroy | 14–18 | 43.75% |
| JUST LEARN vs Raven | 18–13 | 58.06% |
| JUST LEARN vs Miary Zo | 6–12 | 33.33% |
| JUST LEARN vs Zafina | 3–8 | 27.27% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.