| TwoFace1 vs King | 503–582–1 | 46.36% |
| TwoFace1 vs Jin | 571–506 | 53.02% |
| TwoFace1 vs Kazuya | 501–465 | 51.86% |
| TwoFace1 vs Steve | 440–511 | 46.27% |
| TwoFace1 vs Bryan | 453–413 | 52.31% |
| TwoFace1 vs Law | 375–469 | 44.43% |
| TwoFace1 vs Hwoarang | 377–459–1 | 45.10% |
| TwoFace1 vs Reina | 361–308 | 53.96% |
| TwoFace1 vs Eddy | 302–311 | 49.27% |
| TwoFace1 vs Lili | 268–327 | 45.04% |
| TwoFace1 vs Paul | 301–278 | 51.99% |
| TwoFace1 vs Yoshimitsu | 292–266 | 52.33% |
| TwoFace1 vs Lee | 276–274 | 50.18% |
| TwoFace1 vs Dragunov | 271–278 | 49.36% |
| TwoFace1 vs Lars | 230–283 | 44.83% |
| TwoFace1 vs Jun | 214–275–1 | 43.76% |
| TwoFace1 vs Azucena | 218–267 | 44.95% |
| TwoFace1 vs Asuka | 202–253 | 44.40% |
| TwoFace1 vs Feng | 208–245 | 45.92% |
| TwoFace1 vs Heihachi | 209–230 | 47.61% |
| TwoFace1 vs Victor | 153–259 | 37.14% |
| TwoFace1 vs Xiaoyu | 198–200 | 49.75% |
| TwoFace1 vs Leo | 168–200 | 45.65% |
| TwoFace1 vs Nina | 174–190 | 47.80% |
| TwoFace1 vs Lidia | 158–182 | 46.47% |
| TwoFace1 vs Jack-8 | 129–202 | 38.97% |
| TwoFace1 vs Devil Jin | 143–187 | 43.33% |
| TwoFace1 vs Raven | 142–179 | 44.24% |
| TwoFace1 vs Alisa | 112–175 | 39.02% |
| TwoFace1 vs Leroy | 143–140 | 50.53% |
| TwoFace1 vs Zafina | 100–86 | 53.76% |
| TwoFace1 vs Claudio | 94–88 | 51.65% |
| TwoFace1 vs Kuma | 52–126 | 29.21% |
| TwoFace1 vs Anna | 57–81 | 41.30% |
| TwoFace1 vs Clive | 60–64 | 48.39% |
| TwoFace1 vs Shaheen | 49–72 | 40.50% |
| TwoFace1 vs Armor King | 60–59 | 50.42% |
| TwoFace1 vs Fahkumram | 50–52 | 49.02% |
| TwoFace1 vs Panda | 23–45 | 33.82% |
| TwoFace1 vs Miary Zo | 27–35 | 43.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.