Name history
| fetty bop | |
| malupiton | |
| matambok | |
| hardstuck fr | |
| FLASH | |
| Grab Delivery! | |
| grab driver | |
| moshimoshi |
| fetty bop vs Kazuya | 91–103–1 | 46.91% |
| fetty bop vs Dragunov | 89–80 | 52.66% |
| fetty bop vs Bryan | 75–84 | 47.17% |
| fetty bop vs Jin | 90–55 | 62.07% |
| fetty bop vs King | 71–72 | 49.65% |
| fetty bop vs Reina | 81–36 | 69.23% |
| fetty bop vs Hwoarang | 46–55 | 45.54% |
| fetty bop vs Law | 51–49 | 51.00% |
| fetty bop vs Yoshimitsu | 55–41 | 57.29% |
| fetty bop vs Paul | 42–45 | 48.28% |
| fetty bop vs Lili | 44–43 | 50.57% |
| fetty bop vs Steve | 38–44 | 46.34% |
| fetty bop vs Leo | 41–35 | 53.95% |
| fetty bop vs Jun | 39–36 | 52.00% |
| fetty bop vs Victor | 37–38 | 49.33% |
| fetty bop vs Asuka | 39–35 | 52.70% |
| fetty bop vs Feng | 34–38 | 47.22% |
| fetty bop vs Lidia | 35–37 | 48.61% |
| fetty bop vs Heihachi | 27–37 | 42.19% |
| fetty bop vs Devil Jin | 32–29 | 52.46% |
| fetty bop vs Lee | 26–31 | 45.61% |
| fetty bop vs Azucena | 31–21 | 59.62% |
| fetty bop vs Shaheen | 24–27 | 47.06% |
| fetty bop vs Nina | 21–30 | 41.18% |
| fetty bop vs Xiaoyu | 21–29 | 42.00% |
| fetty bop vs Jack-8 | 21–29 | 42.00% |
| fetty bop vs Claudio | 21–29 | 42.00% |
| fetty bop vs Lars | 33–16 | 67.35% |
| fetty bop vs Alisa | 18–28 | 39.13% |
| fetty bop vs Clive | 17–25 | 40.48% |
| fetty bop vs Leroy | 16–22 | 42.11% |
| fetty bop vs Zafina | 12–25 | 32.43% |
| fetty bop vs Kuma | 16–18 | 47.06% |
| fetty bop vs Raven | 13–15 | 46.43% |
| fetty bop vs Eddy | 6–4 | 60.00% |
| fetty bop vs Anna | 6–3 | 66.67% |
| fetty bop vs Panda | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.