| Alexithymia vs Kazuya | 194–180 | 51.87% |
| Alexithymia vs Bryan | 189–176 | 51.78% |
| Alexithymia vs Jin | 179–176 | 50.42% |
| Alexithymia vs Hwoarang | 139–151 | 47.93% |
| Alexithymia vs Dragunov | 137–141 | 49.28% |
| Alexithymia vs Yoshimitsu | 132–115 | 53.44% |
| Alexithymia vs Reina | 144–95 | 60.25% |
| Alexithymia vs King | 121–117 | 50.84% |
| Alexithymia vs Steve | 120–107 | 52.86% |
| Alexithymia vs Law | 112–110 | 50.45% |
| Alexithymia vs Devil Jin | 121–92 | 56.81% |
| Alexithymia vs Paul | 118–85 | 58.13% |
| Alexithymia vs Lee | 89–96–1 | 48.11% |
| Alexithymia vs Lili | 101–71 | 58.72% |
| Alexithymia vs Heihachi | 89–82 | 52.05% |
| Alexithymia vs Lars | 69–94 | 42.33% |
| Alexithymia vs Xiaoyu | 70–70 | 50.00% |
| Alexithymia vs Alisa | 81–57 | 58.70% |
| Alexithymia vs Feng | 62–72 | 46.27% |
| Alexithymia vs Azucena | 79–55 | 58.96% |
| Alexithymia vs Leo | 60–72 | 45.45% |
| Alexithymia vs Raven | 67–65 | 50.76% |
| Alexithymia vs Leroy | 52–74 | 41.27% |
| Alexithymia vs Asuka | 55–66 | 45.45% |
| Alexithymia vs Victor | 58–63 | 47.93% |
| Alexithymia vs Eddy | 44–70–1 | 38.60% |
| Alexithymia vs Lidia | 57–57 | 50.00% |
| Alexithymia vs Zafina | 53–55 | 49.07% |
| Alexithymia vs Jun | 61–42 | 59.22% |
| Alexithymia vs Jack-8 | 39–63 | 38.24% |
| Alexithymia vs Claudio | 49–45 | 52.13% |
| Alexithymia vs Nina | 59–33 | 64.13% |
| Alexithymia vs Kuma | 29–45 | 39.19% |
| Alexithymia vs Shaheen | 34–32 | 51.52% |
| Alexithymia vs Panda | 12–20 | 37.50% |
| Alexithymia vs Miary Zo | 16–8 | 66.67% |
| Alexithymia vs Armor King | 11–9 | 55.00% |
| Alexithymia vs Clive | 7–4 | 63.64% |
| Alexithymia vs Anna | 4–1 | 80.00% |
| Alexithymia vs Fahkumram | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.