| CapCounts vs Kazuya | 453–326 | 58.15% |
| CapCounts vs Jin | 311–313 | 49.84% |
| CapCounts vs Bryan | 236–277 | 46.00% |
| CapCounts vs Hwoarang | 238–234 | 50.42% |
| CapCounts vs Paul | 257–208 | 55.27% |
| CapCounts vs Heihachi | 224–239 | 48.38% |
| CapCounts vs King | 180–226 | 44.33% |
| CapCounts vs Dragunov | 180–203 | 47.00% |
| CapCounts vs Reina | 206–166 | 55.38% |
| CapCounts vs Law | 158–190 | 45.40% |
| CapCounts vs Yoshimitsu | 180–151 | 54.38% |
| CapCounts vs Steve | 156–170 | 47.85% |
| CapCounts vs Devil Jin | 140–140 | 50.00% |
| CapCounts vs Lili | 135–140 | 49.09% |
| CapCounts vs Lee | 117–142 | 45.17% |
| CapCounts vs Azucena | 125–109 | 53.42% |
| CapCounts vs Feng | 104–128 | 44.83% |
| CapCounts vs Armor King | 120–111 | 51.95% |
| CapCounts vs Xiaoyu | 105–115 | 47.73% |
| CapCounts vs Victor | 124–94 | 56.88% |
| CapCounts vs Clive | 113–98 | 53.55% |
| CapCounts vs Asuka | 94–113 | 45.41% |
| CapCounts vs Eddy | 98–105 | 48.28% |
| CapCounts vs Lars | 100–102 | 49.50% |
| CapCounts vs Nina | 87–93 | 48.33% |
| CapCounts vs Jun | 80–96 | 45.45% |
| CapCounts vs Claudio | 79–78 | 50.32% |
| CapCounts vs Alisa | 75–77 | 49.34% |
| CapCounts vs Leroy | 66–74 | 47.14% |
| CapCounts vs Lidia | 78–54 | 59.09% |
| CapCounts vs Raven | 62–68 | 47.69% |
| CapCounts vs Jack-8 | 56–70 | 44.44% |
| CapCounts vs Leo | 53–67 | 44.17% |
| CapCounts vs Fahkumram | 62–55 | 52.99% |
| CapCounts vs Zafina | 49–51 | 49.00% |
| CapCounts vs Shaheen | 43–46 | 48.31% |
| CapCounts vs Kuma | 45–44 | 50.56% |
| CapCounts vs Anna | 40–46 | 46.51% |
| CapCounts vs Panda | 14–18 | 43.75% |
| CapCounts vs Miary Zo | 11–14 | 44.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.