| Type Groovy vs King | 5–9 | 35.71% |
| Type Groovy vs Azucena | 5–9 | 35.71% |
| Type Groovy vs Eddy | 3–10 | 23.08% |
| Type Groovy vs Reina | 9–3 | 75.00% |
| Type Groovy vs Steve | 6–2 | 75.00% |
| Type Groovy vs Nina | 3–5 | 37.50% |
| Type Groovy vs Jin | 1–6 | 14.29% |
| Type Groovy vs Zafina | 4–3 | 57.14% |
| Type Groovy vs Paul | 3–3 | 50.00% |
| Type Groovy vs Dragunov | 0–6 | 0.00% |
| Type Groovy vs Jun | 1–4 | 20.00% |
| Type Groovy vs Leo | 2–2 | 50.00% |
| Type Groovy vs Kuma | 2–2 | 50.00% |
| Type Groovy vs Hwoarang | 3–0 | 100.00% |
| Type Groovy vs Xiaoyu | 1–2 | 33.33% |
| Type Groovy vs Bryan | 2–1 | 66.67% |
| Type Groovy vs Jack-8 | 1–2 | 33.33% |
| Type Groovy vs Lili | 3–0 | 100.00% |
| Type Groovy vs Lars | 1–2 | 33.33% |
| Type Groovy vs Lee | 1–2 | 33.33% |
| Type Groovy vs Law | 0–2 | 0.00% |
| Type Groovy vs Yoshimitsu | 0–2 | 0.00% |
| Type Groovy vs Devil Jin | 0–2 | 0.00% |
| Type Groovy vs Victor | 0–2 | 0.00% |
| Type Groovy vs Raven | 0–2 | 0.00% |
| Type Groovy vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.