| DE@THtheKID vs Kazuya | 286–306 | 48.31% |
| DE@THtheKID vs Jin | 218–285 | 43.34% |
| DE@THtheKID vs King | 178–253 | 41.30% |
| DE@THtheKID vs Law | 184–226 | 44.88% |
| DE@THtheKID vs Hwoarang | 161–240 | 40.15% |
| DE@THtheKID vs Bryan | 175–213 | 45.10% |
| DE@THtheKID vs Heihachi | 174–179 | 49.29% |
| DE@THtheKID vs Steve | 121–119 | 50.42% |
| DE@THtheKID vs Paul | 87–127 | 40.65% |
| DE@THtheKID vs Reina | 100–113 | 46.95% |
| DE@THtheKID vs Devil Jin | 90–116 | 43.69% |
| DE@THtheKID vs Dragunov | 86–105 | 45.03% |
| DE@THtheKID vs Yoshimitsu | 75–106 | 41.44% |
| DE@THtheKID vs Eddy | 79–98 | 44.63% |
| DE@THtheKID vs Lili | 75–93 | 44.64% |
| DE@THtheKID vs Jun | 75–90 | 45.45% |
| DE@THtheKID vs Nina | 71–80 | 47.02% |
| DE@THtheKID vs Asuka | 62–88 | 41.33% |
| DE@THtheKID vs Lars | 57–79 | 41.91% |
| DE@THtheKID vs Victor | 57–76 | 42.86% |
| DE@THtheKID vs Feng | 54–78 | 40.91% |
| DE@THtheKID vs Xiaoyu | 60–71 | 45.80% |
| DE@THtheKID vs Lee | 58–72 | 44.62% |
| DE@THtheKID vs Azucena | 55–67 | 45.08% |
| DE@THtheKID vs Alisa | 39–65 | 37.50% |
| DE@THtheKID vs Lidia | 45–58 | 43.69% |
| DE@THtheKID vs Clive | 46–40 | 53.49% |
| DE@THtheKID vs Leo | 32–41 | 43.84% |
| DE@THtheKID vs Anna | 27–44 | 38.03% |
| DE@THtheKID vs Raven | 30–37 | 44.78% |
| DE@THtheKID vs Leroy | 26–39 | 40.00% |
| DE@THtheKID vs Zafina | 25–33 | 43.10% |
| DE@THtheKID vs Jack-8 | 20–37 | 35.09% |
| DE@THtheKID vs Claudio | 18–34 | 34.62% |
| DE@THtheKID vs Kuma | 17–31 | 35.42% |
| DE@THtheKID vs Shaheen | 22–25 | 46.81% |
| DE@THtheKID vs Fahkumram | 17–26 | 39.53% |
| DE@THtheKID vs Panda | 5–18 | 21.74% |
| DE@THtheKID vs Armor King | 8–9 | 47.06% |
| DE@THtheKID vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.