| 63년생도 게임합니다 vs Kazuya | 115–116 | 49.78% |
| 63년생도 게임합니다 vs Reina | 110–109 | 50.23% |
| 63년생도 게임합니다 vs Bryan | 97–119 | 44.91% |
| 63년생도 게임합니다 vs Hwoarang | 117–96 | 54.93% |
| 63년생도 게임합니다 vs Dragunov | 85–122 | 41.06% |
| 63년생도 게임합니다 vs Paul | 95–107 | 47.03% |
| 63년생도 게임합니다 vs King | 80–89 | 47.34% |
| 63년생도 게임합니다 vs Lili | 84–82 | 50.60% |
| 63년생도 게임합니다 vs Jin | 60–92 | 39.47% |
| 63년생도 게임합니다 vs Steve | 66–77 | 46.15% |
| 63년생도 게임합니다 vs Devil Jin | 44–71 | 38.26% |
| 63년생도 게임합니다 vs Asuka | 50–63 | 44.25% |
| 63년생도 게임합니다 vs Jun | 58–54 | 51.79% |
| 63년생도 게임합니다 vs Victor | 49–56 | 46.67% |
| 63년생도 게임합니다 vs Yoshimitsu | 49–54 | 47.57% |
| 63년생도 게임합니다 vs Lars | 43–54 | 44.33% |
| 63년생도 게임합니다 vs Law | 42–51 | 45.16% |
| 63년생도 게임합니다 vs Azucena | 47–36 | 56.63% |
| 63년생도 게임합니다 vs Lidia | 22–59 | 27.16% |
| 63년생도 게임합니다 vs Feng | 25–51 | 32.89% |
| 63년생도 게임합니다 vs Heihachi | 30–37 | 44.78% |
| 63년생도 게임합니다 vs Eddy | 33–33 | 50.00% |
| 63년생도 게임합니다 vs Alisa | 26–31 | 45.61% |
| 63년생도 게임합니다 vs Claudio | 23–33 | 41.07% |
| 63년생도 게임합니다 vs Fahkumram | 19–37 | 33.93% |
| 63년생도 게임합니다 vs Nina | 24–31 | 43.64% |
| 63년생도 게임합니다 vs Xiaoyu | 29–22 | 56.86% |
| 63년생도 게임합니다 vs Clive | 20–28 | 41.67% |
| 63년생도 게임합니다 vs Kuma | 21–24 | 46.67% |
| 63년생도 게임합니다 vs Jack-8 | 22–22 | 50.00% |
| 63년생도 게임합니다 vs Shaheen | 16–26 | 38.10% |
| 63년생도 게임합니다 vs Lee | 21–21 | 50.00% |
| 63년생도 게임합니다 vs Leroy | 20–22 | 47.62% |
| 63년생도 게임합니다 vs Anna | 21–17 | 55.26% |
| 63년생도 게임합니다 vs Leo | 15–22 | 40.54% |
| 63년생도 게임합니다 vs Zafina | 16–19 | 45.71% |
| 63년생도 게임합니다 vs Raven | 14–16 | 46.67% |
| 63년생도 게임합니다 vs Armor King | 4–18 | 18.18% |
| 63년생도 게임합니다 vs Panda | 4–8 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.