karate_dance vs Dragunov | 342–355 | 49.07% |
karate_dance vs Hwoarang | 318–324 | 49.53% |
karate_dance vs Bryan | 233–403 | 36.64% |
karate_dance vs King | 277–315 | 46.79% |
karate_dance vs Kazuya | 300–290 | 50.85% |
karate_dance vs Paul | 240–292 | 45.11% |
karate_dance vs Jin | 260–256 | 50.39% |
karate_dance vs Reina | 306–199 | 60.59% |
karate_dance vs Yoshimitsu | 242–221 | 52.27% |
karate_dance vs Lili | 230–213 | 51.92% |
karate_dance vs Asuka | 187–244 | 43.39% |
karate_dance vs Victor | 217–204 | 51.54% |
karate_dance vs Steve | 178–222 | 44.50% |
karate_dance vs Lars | 201–180 | 52.76% |
karate_dance vs Nina | 184–193 | 48.81% |
karate_dance vs Feng | 144–221 | 39.45% |
karate_dance vs Law | 171–184 | 48.17% |
karate_dance vs Alisa | 167–187 | 47.18% |
karate_dance vs Jun | 182–171 | 51.56% |
karate_dance vs Xiaoyu | 155–195 | 44.29% |
karate_dance vs Lidia | 199–147 | 57.51% |
karate_dance vs Jack-8 | 162–156 | 50.94% |
karate_dance vs Azucena | 173–145 | 54.40% |
karate_dance vs Devil Jin | 129–177 | 42.16% |
karate_dance vs Lee | 132–159 | 45.36% |
karate_dance vs Eddy | 154–133–1 | 53.66% |
karate_dance vs Leo | 139–128 | 52.06% |
karate_dance vs Claudio | 121–136 | 47.08% |
karate_dance vs Heihachi | 104–134 | 43.70% |
karate_dance vs Raven | 112–109 | 50.68% |
karate_dance vs Clive | 109–107 | 50.46% |
karate_dance vs Shaheen | 95–117 | 44.81% |
karate_dance vs Kuma | 81–122 | 39.90% |
karate_dance vs Leroy | 97–104 | 48.26% |
karate_dance vs Zafina | 92–98 | 48.42% |
karate_dance vs Panda | 31–49 | 38.75% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.