| RowTronZ vs Bryan | 46–35 | 56.79% |
| RowTronZ vs Kazuya | 44–23 | 65.67% |
| RowTronZ vs King | 43–22 | 66.15% |
| RowTronZ vs Jin | 28–34 | 45.16% |
| RowTronZ vs Reina | 40–22 | 64.52% |
| RowTronZ vs Dragunov | 28–32 | 46.67% |
| RowTronZ vs Armor King | 27–25 | 51.92% |
| RowTronZ vs Hwoarang | 29–21 | 58.00% |
| RowTronZ vs Steve | 30–20 | 60.00% |
| RowTronZ vs Law | 30–19 | 61.22% |
| RowTronZ vs Lili | 22–24 | 47.83% |
| RowTronZ vs Lars | 23–20 | 53.49% |
| RowTronZ vs Paul | 26–13 | 66.67% |
| RowTronZ vs Xiaoyu | 22–14 | 61.11% |
| RowTronZ vs Lee | 19–17 | 52.78% |
| RowTronZ vs Jun | 17–19 | 47.22% |
| RowTronZ vs Eddy | 17–19 | 47.22% |
| RowTronZ vs Leo | 18–17 | 51.43% |
| RowTronZ vs Raven | 19–14 | 57.58% |
| RowTronZ vs Yoshimitsu | 19–9 | 67.86% |
| RowTronZ vs Devil Jin | 13–15 | 46.43% |
| RowTronZ vs Azucena | 14–11 | 56.00% |
| RowTronZ vs Heihachi | 9–15 | 37.50% |
| RowTronZ vs Anna | 14–10 | 58.33% |
| RowTronZ vs Miary Zo | 9–15 | 37.50% |
| RowTronZ vs Asuka | 15–6 | 71.43% |
| RowTronZ vs Nina | 11–9 | 55.00% |
| RowTronZ vs Victor | 12–8 | 60.00% |
| RowTronZ vs Fahkumram | 8–10 | 44.44% |
| RowTronZ vs Feng | 6–9 | 40.00% |
| RowTronZ vs Alisa | 3–11 | 21.43% |
| RowTronZ vs Zafina | 7–7 | 50.00% |
| RowTronZ vs Jack-8 | 9–4 | 69.23% |
| RowTronZ vs Shaheen | 7–6 | 53.85% |
| RowTronZ vs Lidia | 5–8 | 38.46% |
| RowTronZ vs Kuma | 6–4 | 60.00% |
| RowTronZ vs Claudio | 3–6 | 33.33% |
| RowTronZ vs Panda | 6–2 | 75.00% |
| RowTronZ vs Leroy | 2–6 | 25.00% |
| RowTronZ vs Clive | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.