| Massari666 vs Hwoarang | 1–3 | 25.00% |
| Massari666 vs Jin | 0–3 | 0.00% |
| Massari666 vs Steve | 1–2 | 33.33% |
| Massari666 vs Reina | 0–3 | 0.00% |
| Massari666 vs King | 1–1 | 50.00% |
| Massari666 vs Bryan | 2–0 | 100.00% |
| Massari666 vs Asuka | 1–1 | 50.00% |
| Massari666 vs Leo | 1–1 | 50.00% |
| Massari666 vs Alisa | 2–0 | 100.00% |
| Massari666 vs Leroy | 1–1 | 50.00% |
| Massari666 vs Eddy | 0–2 | 0.00% |
| Massari666 vs Lidia | 0–2 | 0.00% |
| Massari666 vs Yoshimitsu | 0–1 | 0.00% |
| Massari666 vs Xiaoyu | 0–1 | 0.00% |
| Massari666 vs Devil Jin | 1–0 | 100.00% |
| Massari666 vs Dragunov | 0–1 | 0.00% |
| Massari666 vs Jun | 0–1 | 0.00% |
| Massari666 vs Victor | 1–0 | 100.00% |
| Massari666 vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.