| DankdGamer vs Kazuya | 268–217 | 55.26% |
| DankdGamer vs Jin | 141–236 | 37.40% |
| DankdGamer vs King | 184–177 | 50.97% |
| DankdGamer vs Bryan | 162–166 | 49.39% |
| DankdGamer vs Hwoarang | 126–174 | 42.00% |
| DankdGamer vs Reina | 98–140 | 41.18% |
| DankdGamer vs Law | 111–112 | 49.78% |
| DankdGamer vs Steve | 104–108 | 49.06% |
| DankdGamer vs Yoshimitsu | 106–104 | 50.48% |
| DankdGamer vs Dragunov | 93–95 | 49.47% |
| DankdGamer vs Heihachi | 81–102 | 44.26% |
| DankdGamer vs Devil Jin | 84–95 | 46.93% |
| DankdGamer vs Lili | 75–104 | 41.90% |
| DankdGamer vs Paul | 78–96 | 44.83% |
| DankdGamer vs Lee | 70–72 | 49.30% |
| DankdGamer vs Lars | 70–66 | 51.47% |
| DankdGamer vs Nina | 72–62 | 53.73% |
| DankdGamer vs Eddy | 59–72 | 45.04% |
| DankdGamer vs Feng | 62–63 | 49.60% |
| DankdGamer vs Asuka | 71–45 | 61.21% |
| DankdGamer vs Jun | 53–54 | 49.53% |
| DankdGamer vs Jack-8 | 52–46 | 53.06% |
| DankdGamer vs Clive | 33–61 | 35.11% |
| DankdGamer vs Azucena | 41–52 | 44.09% |
| DankdGamer vs Victor | 37–53 | 41.11% |
| DankdGamer vs Armor King | 33–55 | 37.50% |
| DankdGamer vs Xiaoyu | 53–33 | 61.63% |
| DankdGamer vs Raven | 40–46 | 46.51% |
| DankdGamer vs Fahkumram | 34–44 | 43.59% |
| DankdGamer vs Alisa | 36–40 | 47.37% |
| DankdGamer vs Lidia | 33–41 | 44.59% |
| DankdGamer vs Leo | 25–44 | 36.23% |
| DankdGamer vs Leroy | 29–35 | 45.31% |
| DankdGamer vs Claudio | 18–36 | 33.33% |
| DankdGamer vs Anna | 28–23 | 54.90% |
| DankdGamer vs Kuma | 21–28 | 42.86% |
| DankdGamer vs Zafina | 17–21 | 44.74% |
| DankdGamer vs Shaheen | 11–18 | 37.93% |
| DankdGamer vs Panda | 15–9 | 62.50% |
| DankdGamer vs Miary Zo | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.