| ChaoticNPC vs Kazuya | 101–83 | 54.89% |
| ChaoticNPC vs Bryan | 87–77 | 53.05% |
| ChaoticNPC vs Lidia | 79–85 | 48.17% |
| ChaoticNPC vs Jin | 75–83 | 47.47% |
| ChaoticNPC vs Reina | 51–88 | 36.69% |
| ChaoticNPC vs King | 84–47 | 64.12% |
| ChaoticNPC vs Heihachi | 60–60 | 50.00% |
| ChaoticNPC vs Steve | 53–57 | 48.18% |
| ChaoticNPC vs Dragunov | 44–62 | 41.51% |
| ChaoticNPC vs Law | 37–62 | 37.37% |
| ChaoticNPC vs Hwoarang | 42–57 | 42.42% |
| ChaoticNPC vs Paul | 51–42 | 54.84% |
| ChaoticNPC vs Azucena | 47–41 | 53.41% |
| ChaoticNPC vs Asuka | 48–36 | 57.14% |
| ChaoticNPC vs Yoshimitsu | 43–34 | 55.84% |
| ChaoticNPC vs Xiaoyu | 51–26 | 66.23% |
| ChaoticNPC vs Eddy | 26–50 | 34.21% |
| ChaoticNPC vs Lili | 45–29 | 60.81% |
| ChaoticNPC vs Lee | 30–41 | 42.25% |
| ChaoticNPC vs Victor | 25–45 | 35.71% |
| ChaoticNPC vs Jun | 38–30 | 55.88% |
| ChaoticNPC vs Lars | 31–29 | 51.67% |
| ChaoticNPC vs Feng | 25–21 | 54.35% |
| ChaoticNPC vs Raven | 26–20 | 56.52% |
| ChaoticNPC vs Leo | 21–24 | 46.67% |
| ChaoticNPC vs Leroy | 16–24 | 40.00% |
| ChaoticNPC vs Jack-8 | 15–23 | 39.47% |
| ChaoticNPC vs Devil Jin | 17–21 | 44.74% |
| ChaoticNPC vs Alisa | 17–20 | 45.95% |
| ChaoticNPC vs Claudio | 10–19 | 34.48% |
| ChaoticNPC vs Zafina | 15–14 | 51.72% |
| ChaoticNPC vs Shaheen | 7–20 | 25.93% |
| ChaoticNPC vs Nina | 16–10 | 61.54% |
| ChaoticNPC vs Kuma | 4–19 | 17.39% |
| ChaoticNPC vs Armor King | 8–14 | 36.36% |
| ChaoticNPC vs Clive | 4–16 | 20.00% |
| ChaoticNPC vs Fahkumram | 10–10 | 50.00% |
| ChaoticNPC vs Anna | 7–12 | 36.84% |
| ChaoticNPC vs Panda | 7–5 | 58.33% |
| ChaoticNPC vs Miary Zo | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.