| Zero Sanity vs Bryan | 220–186 | 54.19% |
| Zero Sanity vs Kazuya | 219–149 | 59.51% |
| Zero Sanity vs King | 199–119 | 62.58% |
| Zero Sanity vs Jin | 171–98–1 | 63.57% |
| Zero Sanity vs Steve | 143–87 | 62.17% |
| Zero Sanity vs Dragunov | 125–94 | 57.08% |
| Zero Sanity vs Paul | 115–92 | 55.56% |
| Zero Sanity vs Law | 120–84 | 58.82% |
| Zero Sanity vs Lee | 105–95 | 52.50% |
| Zero Sanity vs Hwoarang | 92–63 | 59.35% |
| Zero Sanity vs Heihachi | 88–66 | 57.14% |
| Zero Sanity vs Yoshimitsu | 92–55 | 62.59% |
| Zero Sanity vs Reina | 88–50 | 63.77% |
| Zero Sanity vs Devil Jin | 82–48 | 63.08% |
| Zero Sanity vs Lars | 75–51 | 59.52% |
| Zero Sanity vs Armor King | 76–46 | 62.30% |
| Zero Sanity vs Victor | 70–46 | 60.34% |
| Zero Sanity vs Lili | 55–47 | 53.92% |
| Zero Sanity vs Lidia | 50–46 | 52.08% |
| Zero Sanity vs Asuka | 56–39 | 58.95% |
| Zero Sanity vs Feng | 53–41 | 56.38% |
| Zero Sanity vs Azucena | 47–36 | 56.63% |
| Zero Sanity vs Nina | 55–24 | 69.62% |
| Zero Sanity vs Claudio | 32–37 | 46.38% |
| Zero Sanity vs Raven | 39–30 | 56.52% |
| Zero Sanity vs Xiaoyu | 32–31 | 50.79% |
| Zero Sanity vs Jack-8 | 38–24 | 61.29% |
| Zero Sanity vs Fahkumram | 44–17 | 72.13% |
| Zero Sanity vs Jun | 42–18 | 70.00% |
| Zero Sanity vs Clive | 36–24 | 60.00% |
| Zero Sanity vs Kuma | 41–18 | 69.49% |
| Zero Sanity vs Shaheen | 27–30 | 47.37% |
| Zero Sanity vs Eddy | 33–20 | 62.26% |
| Zero Sanity vs Leo | 28–21 | 57.14% |
| Zero Sanity vs Alisa | 21–27 | 43.75% |
| Zero Sanity vs Leroy | 28–11 | 71.79% |
| Zero Sanity vs Anna | 14–15 | 48.28% |
| Zero Sanity vs Zafina | 13–12 | 52.00% |
| Zero Sanity vs Panda | 18–5 | 78.26% |
| Zero Sanity vs Miary Zo | 16–2 | 88.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.