IN A REAL WAY vs Bryan | 190–169 | 52.92% |
IN A REAL WAY vs Kazuya | 191–133 | 58.95% |
IN A REAL WAY vs King | 175–111 | 61.19% |
IN A REAL WAY vs Jin | 148–87–1 | 62.98% |
IN A REAL WAY vs Steve | 115–78 | 59.59% |
IN A REAL WAY vs Dragunov | 107–86 | 55.44% |
IN A REAL WAY vs Paul | 105–87 | 54.69% |
IN A REAL WAY vs Law | 99–75 | 56.90% |
IN A REAL WAY vs Lee | 85–82 | 50.90% |
IN A REAL WAY vs Hwoarang | 79–58 | 57.66% |
IN A REAL WAY vs Yoshimitsu | 84–52 | 61.76% |
IN A REAL WAY vs Reina | 86–50 | 63.24% |
IN A REAL WAY vs Heihachi | 75–57 | 56.82% |
IN A REAL WAY vs Devil Jin | 71–48 | 59.66% |
IN A REAL WAY vs Lars | 71–45 | 61.21% |
IN A REAL WAY vs Victor | 61–45 | 57.55% |
IN A REAL WAY vs Lidia | 50–46 | 52.08% |
IN A REAL WAY vs Lili | 46–42 | 52.27% |
IN A REAL WAY vs Feng | 48–37 | 56.47% |
IN A REAL WAY vs Asuka | 45–33 | 57.69% |
IN A REAL WAY vs Nina | 50–22 | 69.44% |
IN A REAL WAY vs Azucena | 39–32 | 54.93% |
IN A REAL WAY vs Claudio | 29–35 | 45.31% |
IN A REAL WAY vs Raven | 33–30 | 52.38% |
IN A REAL WAY vs Jack-8 | 37–22 | 62.71% |
IN A REAL WAY vs Xiaoyu | 28–29 | 49.12% |
IN A REAL WAY vs Shaheen | 27–27 | 50.00% |
IN A REAL WAY vs Clive | 29–24 | 54.72% |
IN A REAL WAY vs Fahkumram | 39–14 | 73.58% |
IN A REAL WAY vs Jun | 36–15 | 70.59% |
IN A REAL WAY vs Kuma | 32–18 | 64.00% |
IN A REAL WAY vs Eddy | 29–18 | 61.70% |
IN A REAL WAY vs Leo | 24–20 | 54.55% |
IN A REAL WAY vs Alisa | 20–24 | 45.45% |
IN A REAL WAY vs Leroy | 27–10 | 72.97% |
IN A REAL WAY vs Anna | 12–15 | 44.44% |
IN A REAL WAY vs Zafina | 11–11 | 50.00% |
IN A REAL WAY vs Panda | 16–5 | 76.19% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.