| eldenring4life vs Jin | 63–50 | 55.75% |
| eldenring4life vs Kazuya | 49–44 | 52.69% |
| eldenring4life vs Paul | 37–41 | 47.44% |
| eldenring4life vs Bryan | 33–44 | 42.86% |
| eldenring4life vs Yoshimitsu | 29–44 | 39.73% |
| eldenring4life vs Steve | 40–33 | 54.79% |
| eldenring4life vs Hwoarang | 34–35 | 49.28% |
| eldenring4life vs King | 42–26 | 61.76% |
| eldenring4life vs Dragunov | 34–24 | 58.62% |
| eldenring4life vs Clive | 25–24 | 51.02% |
| eldenring4life vs Reina | 36–12 | 75.00% |
| eldenring4life vs Lili | 23–24 | 48.94% |
| eldenring4life vs Lee | 21–21–1 | 50.00% |
| eldenring4life vs Law | 19–18 | 51.35% |
| eldenring4life vs Asuka | 19–16 | 54.29% |
| eldenring4life vs Nina | 20–15 | 57.14% |
| eldenring4life vs Azucena | 14–19 | 42.42% |
| eldenring4life vs Xiaoyu | 19–12 | 61.29% |
| eldenring4life vs Alisa | 17–14 | 54.84% |
| eldenring4life vs Devil Jin | 14–15 | 48.28% |
| eldenring4life vs Lars | 10–14 | 41.67% |
| eldenring4life vs Jun | 15–9 | 62.50% |
| eldenring4life vs Victor | 16–7 | 69.57% |
| eldenring4life vs Eddy | 14–7 | 66.67% |
| eldenring4life vs Feng | 9–11 | 45.00% |
| eldenring4life vs Heihachi | 14–5 | 73.68% |
| eldenring4life vs Claudio | 9–9 | 50.00% |
| eldenring4life vs Kuma | 10–8 | 55.56% |
| eldenring4life vs Lidia | 7–10 | 41.18% |
| eldenring4life vs Jack-8 | 5–8 | 38.46% |
| eldenring4life vs Leo | 5–8 | 38.46% |
| eldenring4life vs Shaheen | 8–5 | 61.54% |
| eldenring4life vs Zafina | 6–6 | 50.00% |
| eldenring4life vs Leroy | 3–8 | 27.27% |
| eldenring4life vs Anna | 5–6 | 45.45% |
| eldenring4life vs Raven | 5–3 | 62.50% |
| eldenring4life vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.