| Orita_ROM_X vs Bryan | 95–92 | 50.80% |
| Orita_ROM_X vs Dragunov | 82–66 | 55.41% |
| Orita_ROM_X vs Clive | 65–67 | 49.24% |
| Orita_ROM_X vs Hwoarang | 69–56 | 55.20% |
| Orita_ROM_X vs Kazuya | 55–67 | 45.08% |
| Orita_ROM_X vs Jin | 58–48 | 54.72% |
| Orita_ROM_X vs Reina | 46–53 | 46.46% |
| Orita_ROM_X vs Heihachi | 51–45 | 53.12% |
| Orita_ROM_X vs Armor King | 54–39 | 58.06% |
| Orita_ROM_X vs Jun | 47–44 | 51.65% |
| Orita_ROM_X vs Paul | 52–34 | 60.47% |
| Orita_ROM_X vs King | 47–35–1 | 57.32% |
| Orita_ROM_X vs Lili | 42–41 | 50.60% |
| Orita_ROM_X vs Steve | 40–41 | 49.38% |
| Orita_ROM_X vs Jack-8 | 35–45 | 43.75% |
| Orita_ROM_X vs Asuka | 46–34 | 57.50% |
| Orita_ROM_X vs Law | 37–40 | 48.05% |
| Orita_ROM_X vs Lars | 41–33 | 55.41% |
| Orita_ROM_X vs Yoshimitsu | 41–30 | 57.75% |
| Orita_ROM_X vs Devil Jin | 35–32 | 52.24% |
| Orita_ROM_X vs Azucena | 37–30 | 55.22% |
| Orita_ROM_X vs Claudio | 35–28 | 55.56% |
| Orita_ROM_X vs Victor | 31–32 | 49.21% |
| Orita_ROM_X vs Nina | 33–25 | 56.90% |
| Orita_ROM_X vs Feng | 26–29 | 47.27% |
| Orita_ROM_X vs Leroy | 37–18 | 67.27% |
| Orita_ROM_X vs Lee | 25–25 | 50.00% |
| Orita_ROM_X vs Lidia | 27–22 | 55.10% |
| Orita_ROM_X vs Leo | 29–19 | 60.42% |
| Orita_ROM_X vs Eddy | 20–27 | 42.55% |
| Orita_ROM_X vs Alisa | 27–18 | 60.00% |
| Orita_ROM_X vs Miary Zo | 29–16 | 64.44% |
| Orita_ROM_X vs Shaheen | 16–25 | 39.02% |
| Orita_ROM_X vs Xiaoyu | 13–25 | 34.21% |
| Orita_ROM_X vs Zafina | 20–16 | 55.56% |
| Orita_ROM_X vs Kuma | 18–15 | 54.55% |
| Orita_ROM_X vs Raven | 20–11 | 64.52% |
| Orita_ROM_X vs Panda | 18–11 | 62.07% |
| Orita_ROM_X vs Fahkumram | 12–17 | 41.38% |
| Orita_ROM_X vs Anna | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.