| maydaysix vs Jin | 175–207 | 45.81% |
| maydaysix vs Bryan | 171–162 | 51.35% |
| maydaysix vs Kazuya | 143–172 | 45.40% |
| maydaysix vs Dragunov | 154–158 | 49.36% |
| maydaysix vs Hwoarang | 146–148 | 49.66% |
| maydaysix vs King | 150–138 | 52.08% |
| maydaysix vs Reina | 142–137 | 50.90% |
| maydaysix vs Paul | 120–143 | 45.63% |
| maydaysix vs Law | 112–139 | 44.62% |
| maydaysix vs Steve | 111–131 | 45.87% |
| maydaysix vs Victor | 90–105 | 46.15% |
| maydaysix vs Yoshimitsu | 100–88 | 53.19% |
| maydaysix vs Devil Jin | 87–93 | 48.33% |
| maydaysix vs Jun | 75–103 | 42.13% |
| maydaysix vs Lili | 84–93 | 47.46% |
| maydaysix vs Feng | 73–93 | 43.98% |
| maydaysix vs Asuka | 77–87 | 46.95% |
| maydaysix vs Alisa | 70–89 | 44.03% |
| maydaysix vs Lars | 75–78 | 49.02% |
| maydaysix vs Eddy | 68–82 | 45.33% |
| maydaysix vs Lee | 62–82 | 43.06% |
| maydaysix vs Azucena | 63–81 | 43.75% |
| maydaysix vs Claudio | 65–74 | 46.76% |
| maydaysix vs Heihachi | 52–79 | 39.69% |
| maydaysix vs Leroy | 69–60 | 53.49% |
| maydaysix vs Xiaoyu | 65–60 | 52.00% |
| maydaysix vs Leo | 50–55 | 47.62% |
| maydaysix vs Lidia | 38–65 | 36.89% |
| maydaysix vs Armor King | 39–64 | 37.86% |
| maydaysix vs Nina | 45–49 | 47.87% |
| maydaysix vs Jack-8 | 36–50 | 41.86% |
| maydaysix vs Fahkumram | 35–38 | 47.95% |
| maydaysix vs Shaheen | 33–31 | 51.56% |
| maydaysix vs Kuma | 30–32 | 48.39% |
| maydaysix vs Zafina | 32–26 | 55.17% |
| maydaysix vs Anna | 26–31 | 45.61% |
| maydaysix vs Raven | 25–31 | 44.64% |
| maydaysix vs Clive | 26–28 | 48.15% |
| maydaysix vs Panda | 11–19 | 36.67% |
| maydaysix vs Miary Zo | 4–10 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.