| RivaivalYam vs King | 50–82 | 37.88% |
| RivaivalYam vs Kazuya | 30–54 | 35.71% |
| RivaivalYam vs Jin | 27–48 | 36.00% |
| RivaivalYam vs Reina | 26–46 | 36.11% |
| RivaivalYam vs Bryan | 30–32 | 48.39% |
| RivaivalYam vs Law | 28–32 | 46.67% |
| RivaivalYam vs Lili | 20–39 | 33.90% |
| RivaivalYam vs Steve | 28–25 | 52.83% |
| RivaivalYam vs Hwoarang | 23–28 | 45.10% |
| RivaivalYam vs Victor | 18–29 | 38.30% |
| RivaivalYam vs Dragunov | 22–22 | 50.00% |
| RivaivalYam vs Heihachi | 14–27 | 34.15% |
| RivaivalYam vs Asuka | 18–17 | 51.43% |
| RivaivalYam vs Devil Jin | 10–23 | 30.30% |
| RivaivalYam vs Clive | 10–23 | 30.30% |
| RivaivalYam vs Eddy | 17–15 | 53.12% |
| RivaivalYam vs Jun | 11–18 | 37.93% |
| RivaivalYam vs Yoshimitsu | 7–19 | 26.92% |
| RivaivalYam vs Jack-8 | 10–16 | 38.46% |
| RivaivalYam vs Paul | 11–14 | 44.00% |
| RivaivalYam vs Lee | 12–12 | 50.00% |
| RivaivalYam vs Armor King | 9–14 | 39.13% |
| RivaivalYam vs Azucena | 12–10 | 54.55% |
| RivaivalYam vs Feng | 9–12 | 42.86% |
| RivaivalYam vs Anna | 5–16 | 23.81% |
| RivaivalYam vs Leroy | 12–7 | 63.16% |
| RivaivalYam vs Lidia | 7–12 | 36.84% |
| RivaivalYam vs Xiaoyu | 12–6 | 66.67% |
| RivaivalYam vs Nina | 6–11 | 35.29% |
| RivaivalYam vs Lars | 5–9 | 35.71% |
| RivaivalYam vs Claudio | 4–7 | 36.36% |
| RivaivalYam vs Panda | 3–8 | 27.27% |
| RivaivalYam vs Alisa | 4–6 | 40.00% |
| RivaivalYam vs Raven | 6–3 | 66.67% |
| RivaivalYam vs Fahkumram | 5–4 | 55.56% |
| RivaivalYam vs Leo | 1–6 | 14.29% |
| RivaivalYam vs Zafina | 3–4 | 42.86% |
| RivaivalYam vs Kuma | 1–5 | 16.67% |
| RivaivalYam vs Miary Zo | 3–2 | 60.00% |
| RivaivalYam vs Shaheen | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.