| TheWindGodFist vs King | 22–2 | 91.67% |
| TheWindGodFist vs Bryan | 22–2 | 91.67% |
| TheWindGodFist vs Jin | 17–4 | 80.95% |
| TheWindGodFist vs Kazuya | 18–1 | 94.74% |
| TheWindGodFist vs Steve | 14–4 | 77.78% |
| TheWindGodFist vs Devil Jin | 13–5 | 72.22% |
| TheWindGodFist vs Dragunov | 15–1 | 93.75% |
| TheWindGodFist vs Lars | 14–1 | 93.33% |
| TheWindGodFist vs Heihachi | 10–4 | 71.43% |
| TheWindGodFist vs Jun | 10–3 | 76.92% |
| TheWindGodFist vs Law | 10–1 | 90.91% |
| TheWindGodFist vs Yoshimitsu | 8–2 | 80.00% |
| TheWindGodFist vs Paul | 9–0 | 100.00% |
| TheWindGodFist vs Xiaoyu | 8–1 | 88.89% |
| TheWindGodFist vs Reina | 7–2 | 77.78% |
| TheWindGodFist vs Fahkumram | 8–1 | 88.89% |
| TheWindGodFist vs Azucena | 7–1 | 87.50% |
| TheWindGodFist vs Lili | 4–3 | 57.14% |
| TheWindGodFist vs Hwoarang | 5–1 | 83.33% |
| TheWindGodFist vs Asuka | 4–1 | 80.00% |
| TheWindGodFist vs Leo | 2–2 | 50.00% |
| TheWindGodFist vs Claudio | 3–1 | 75.00% |
| TheWindGodFist vs Nina | 1–2 | 33.33% |
| TheWindGodFist vs Lee | 2–1 | 66.67% |
| TheWindGodFist vs Kuma | 2–1 | 66.67% |
| TheWindGodFist vs Clive | 3–0 | 100.00% |
| TheWindGodFist vs Jack-8 | 0–2 | 0.00% |
| TheWindGodFist vs Feng | 2–0 | 100.00% |
| TheWindGodFist vs Alisa | 2–0 | 100.00% |
| TheWindGodFist vs Shaheen | 2–0 | 100.00% |
| TheWindGodFist vs Zafina | 2–0 | 100.00% |
| TheWindGodFist vs Leroy | 0–2 | 0.00% |
| TheWindGodFist vs Raven | 2–0 | 100.00% |
| TheWindGodFist vs Lidia | 2–0 | 100.00% |
| TheWindGodFist vs Victor | 1–0 | 100.00% |
| TheWindGodFist vs Eddy | 1–0 | 100.00% |
| TheWindGodFist vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.