| KPM || Rays vs Kazuya | 334–322 | 50.91% |
| KPM || Rays vs Jin | 328–307 | 51.65% |
| KPM || Rays vs Dragunov | 219–205 | 51.65% |
| KPM || Rays vs King | 213–189 | 52.99% |
| KPM || Rays vs Bryan | 204–191 | 51.65% |
| KPM || Rays vs Reina | 212–173 | 55.06% |
| KPM || Rays vs Heihachi | 169–192 | 46.81% |
| KPM || Rays vs Steve | 220–128 | 63.22% |
| KPM || Rays vs Lili | 152–123 | 55.27% |
| KPM || Rays vs Hwoarang | 102–131 | 43.78% |
| KPM || Rays vs Lee | 131–98 | 57.21% |
| KPM || Rays vs Law | 107–113 | 48.64% |
| KPM || Rays vs Devil Jin | 110–103 | 51.64% |
| KPM || Rays vs Jun | 94–113 | 45.41% |
| KPM || Rays vs Yoshimitsu | 94–108 | 46.53% |
| KPM || Rays vs Asuka | 105–94 | 52.76% |
| KPM || Rays vs Victor | 112–80 | 58.33% |
| KPM || Rays vs Paul | 75–99 | 43.10% |
| KPM || Rays vs Lars | 92–82 | 52.87% |
| KPM || Rays vs Xiaoyu | 77–76 | 50.33% |
| KPM || Rays vs Lidia | 84–69 | 54.90% |
| KPM || Rays vs Azucena | 70–64 | 52.24% |
| KPM || Rays vs Alisa | 59–64 | 47.97% |
| KPM || Rays vs Clive | 60–59 | 50.42% |
| KPM || Rays vs Claudio | 42–71 | 37.17% |
| KPM || Rays vs Feng | 43–52 | 45.26% |
| KPM || Rays vs Leo | 39–48–1 | 44.83% |
| KPM || Rays vs Nina | 44–43 | 50.57% |
| KPM || Rays vs Leroy | 32–46 | 41.03% |
| KPM || Rays vs Jack-8 | 38–35 | 52.05% |
| KPM || Rays vs Shaheen | 30–41 | 42.25% |
| KPM || Rays vs Raven | 31–31 | 50.00% |
| KPM || Rays vs Anna | 20–35 | 36.36% |
| KPM || Rays vs Zafina | 21–28 | 42.86% |
| KPM || Rays vs Eddy | 22–27 | 44.90% |
| KPM || Rays vs Fahkumram | 23–12 | 65.71% |
| KPM || Rays vs Panda | 16–18 | 47.06% |
| KPM || Rays vs Kuma | 12–21 | 36.36% |
| KPM || Rays vs Armor King | 10–11 | 47.62% |
| KPM || Rays vs Miary Zo | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.