Name history
| 9R9|NOmercy | |
| Nomercy | |
| Dramatic Gamer | |
| NARUTO kid | |
| Zeeshaan 96 | |
| Vanshaj_Sharma |
| 9R9|NOmercy vs King | 22–3 | 88.00% |
| 9R9|NOmercy vs Hwoarang | 15–1 | 93.75% |
| 9R9|NOmercy vs Bryan | 10–5 | 66.67% |
| 9R9|NOmercy vs Steve | 11–3 | 78.57% |
| 9R9|NOmercy vs Jin | 10–2 | 83.33% |
| 9R9|NOmercy vs Yoshimitsu | 8–3 | 72.73% |
| 9R9|NOmercy vs Dragunov | 7–4 | 63.64% |
| 9R9|NOmercy vs Fahkumram | 6–3 | 66.67% |
| 9R9|NOmercy vs Lili | 5–3 | 62.50% |
| 9R9|NOmercy vs Law | 5–2 | 71.43% |
| 9R9|NOmercy vs Armor King | 4–3 | 57.14% |
| 9R9|NOmercy vs Heihachi | 2–4 | 33.33% |
| 9R9|NOmercy vs Paul | 5–0 | 100.00% |
| 9R9|NOmercy vs Leroy | 4–1 | 80.00% |
| 9R9|NOmercy vs Nina | 3–1 | 75.00% |
| 9R9|NOmercy vs Lee | 2–2 | 50.00% |
| 9R9|NOmercy vs Azucena | 0–4 | 0.00% |
| 9R9|NOmercy vs Miary Zo | 2–2 | 50.00% |
| 9R9|NOmercy vs Kazuya | 2–1 | 66.67% |
| 9R9|NOmercy vs Devil Jin | 2–1 | 66.67% |
| 9R9|NOmercy vs Feng | 2–1 | 66.67% |
| 9R9|NOmercy vs Reina | 2–1 | 66.67% |
| 9R9|NOmercy vs Victor | 3–0 | 100.00% |
| 9R9|NOmercy vs Raven | 2–1 | 66.67% |
| 9R9|NOmercy vs Lidia | 1–2 | 33.33% |
| 9R9|NOmercy vs Lars | 2–0 | 100.00% |
| 9R9|NOmercy vs Shaheen | 2–0 | 100.00% |
| 9R9|NOmercy vs Clive | 1–1 | 50.00% |
| 9R9|NOmercy vs Xiaoyu | 1–0 | 100.00% |
| 9R9|NOmercy vs Claudio | 1–0 | 100.00% |
| 9R9|NOmercy vs Kuma | 0–1 | 0.00% |
| 9R9|NOmercy vs Zafina | 1–0 | 100.00% |
| 9R9|NOmercy vs Jun | 0–1 | 0.00% |
| 9R9|NOmercy vs Eddy | 1–0 | 100.00% |
| 9R9|NOmercy vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.