| Giggle | Mon vs Kazuya | 63–24 | 72.41% |
| Giggle | Mon vs Reina | 34–36 | 48.57% |
| Giggle | Mon vs Jin | 28–29 | 49.12% |
| Giggle | Mon vs Dragunov | 32–16 | 66.67% |
| Giggle | Mon vs Bryan | 25–21 | 54.35% |
| Giggle | Mon vs Lili | 25–21 | 54.35% |
| Giggle | Mon vs King | 19–26 | 42.22% |
| Giggle | Mon vs Hwoarang | 23–19 | 54.76% |
| Giggle | Mon vs Steve | 25–15 | 62.50% |
| Giggle | Mon vs Yoshimitsu | 25–13 | 65.79% |
| Giggle | Mon vs Devil Jin | 21–17 | 55.26% |
| Giggle | Mon vs Victor | 20–18 | 52.63% |
| Giggle | Mon vs Lars | 16–20 | 44.44% |
| Giggle | Mon vs Paul | 16–14 | 53.33% |
| Giggle | Mon vs Law | 15–8 | 65.22% |
| Giggle | Mon vs Nina | 12–11 | 52.17% |
| Giggle | Mon vs Asuka | 13–6 | 68.42% |
| Giggle | Mon vs Heihachi | 10–9 | 52.63% |
| Giggle | Mon vs Armor King | 13–6 | 68.42% |
| Giggle | Mon vs Claudio | 7–11 | 38.89% |
| Giggle | Mon vs Lee | 12–6 | 66.67% |
| Giggle | Mon vs Leo | 14–3 | 82.35% |
| Giggle | Mon vs Eddy | 8–9 | 47.06% |
| Giggle | Mon vs Feng | 6–9 | 40.00% |
| Giggle | Mon vs Kuma | 7–8 | 46.67% |
| Giggle | Mon vs Jun | 10–5 | 66.67% |
| Giggle | Mon vs Lidia | 6–9 | 40.00% |
| Giggle | Mon vs Shaheen | 6–8 | 42.86% |
| Giggle | Mon vs Clive | 11–3 | 78.57% |
| Giggle | Mon vs Azucena | 6–6 | 50.00% |
| Giggle | Mon vs Xiaoyu | 6–4 | 60.00% |
| Giggle | Mon vs Leroy | 4–5 | 44.44% |
| Giggle | Mon vs Fahkumram | 5–4 | 55.56% |
| Giggle | Mon vs Alisa | 3–4 | 42.86% |
| Giggle | Mon vs Anna | 4–2 | 66.67% |
| Giggle | Mon vs Raven | 3–2 | 60.00% |
| Giggle | Mon vs Jack-8 | 2–2 | 50.00% |
| Giggle | Mon vs Zafina | 2–1 | 66.67% |
| Giggle | Mon vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.