| loken sirin vs Kazuya | 232–210 | 52.49% |
| loken sirin vs Jin | 184–187 | 49.60% |
| loken sirin vs Bryan | 178–172 | 50.86% |
| loken sirin vs Hwoarang | 161–151 | 51.60% |
| loken sirin vs Dragunov | 150–159 | 48.54% |
| loken sirin vs King | 156–145 | 51.83% |
| loken sirin vs Reina | 140–134 | 51.09% |
| loken sirin vs Paul | 97–122 | 44.29% |
| loken sirin vs Steve | 104–99 | 51.23% |
| loken sirin vs Lili | 96–105 | 47.76% |
| loken sirin vs Devil Jin | 90–97 | 48.13% |
| loken sirin vs Yoshimitsu | 67–101 | 39.88% |
| loken sirin vs Law | 71–95 | 42.77% |
| loken sirin vs Alisa | 74–90 | 45.12% |
| loken sirin vs Asuka | 77–86 | 47.24% |
| loken sirin vs Heihachi | 74–75 | 49.66% |
| loken sirin vs Feng | 59–84–1 | 41.26% |
| loken sirin vs Lidia | 60–83 | 41.96% |
| loken sirin vs Lee | 69–70 | 49.64% |
| loken sirin vs Jun | 53–64 | 45.30% |
| loken sirin vs Lars | 53–61 | 46.49% |
| loken sirin vs Azucena | 57–56 | 50.44% |
| loken sirin vs Leroy | 45–57 | 44.12% |
| loken sirin vs Eddy | 50–48 | 51.02% |
| loken sirin vs Fahkumram | 40–54 | 42.55% |
| loken sirin vs Jack-8 | 32–55 | 36.78% |
| loken sirin vs Victor | 40–47 | 45.98% |
| loken sirin vs Claudio | 39–45 | 46.43% |
| loken sirin vs Xiaoyu | 31–51 | 37.80% |
| loken sirin vs Clive | 32–50 | 39.02% |
| loken sirin vs Raven | 39–37 | 51.32% |
| loken sirin vs Leo | 34–36 | 48.57% |
| loken sirin vs Nina | 35–33 | 51.47% |
| loken sirin vs Zafina | 26–30 | 46.43% |
| loken sirin vs Anna | 23–25 | 47.92% |
| loken sirin vs Kuma | 15–23 | 39.47% |
| loken sirin vs Shaheen | 11–12 | 47.83% |
| loken sirin vs Armor King | 11–10 | 52.38% |
| loken sirin vs Panda | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.