| qDesertEagle vs King | 46–33 | 58.23% |
| qDesertEagle vs Kazuya | 36–30 | 54.55% |
| qDesertEagle vs Jin | 29–33 | 46.77% |
| qDesertEagle vs Dragunov | 35–24 | 59.32% |
| qDesertEagle vs Law | 36–22 | 62.07% |
| qDesertEagle vs Paul | 27–26 | 50.94% |
| qDesertEagle vs Bryan | 24–27 | 47.06% |
| qDesertEagle vs Hwoarang | 25–19 | 56.82% |
| qDesertEagle vs Devil Jin | 13–20 | 39.39% |
| qDesertEagle vs Steve | 18–10 | 64.29% |
| qDesertEagle vs Lili | 8–18 | 30.77% |
| qDesertEagle vs Eddy | 17–9 | 65.38% |
| qDesertEagle vs Yoshimitsu | 6–19 | 24.00% |
| qDesertEagle vs Victor | 19–6 | 76.00% |
| qDesertEagle vs Heihachi | 13–12 | 52.00% |
| qDesertEagle vs Jun | 9–13 | 40.91% |
| qDesertEagle vs Reina | 11–9 | 55.00% |
| qDesertEagle vs Nina | 15–4 | 78.95% |
| qDesertEagle vs Feng | 11–7 | 61.11% |
| qDesertEagle vs Asuka | 8–9 | 47.06% |
| qDesertEagle vs Alisa | 4–13 | 23.53% |
| qDesertEagle vs Leo | 7–9 | 43.75% |
| qDesertEagle vs Lee | 10–6 | 62.50% |
| qDesertEagle vs Azucena | 9–7 | 56.25% |
| qDesertEagle vs Claudio | 8–5 | 61.54% |
| qDesertEagle vs Jack-8 | 9–3 | 75.00% |
| qDesertEagle vs Lars | 5–7 | 41.67% |
| qDesertEagle vs Clive | 7–4 | 63.64% |
| qDesertEagle vs Leroy | 7–3 | 70.00% |
| qDesertEagle vs Armor King | 2–8 | 20.00% |
| qDesertEagle vs Lidia | 7–2 | 77.78% |
| qDesertEagle vs Xiaoyu | 6–1 | 85.71% |
| qDesertEagle vs Shaheen | 1–4 | 20.00% |
| qDesertEagle vs Anna | 4–1 | 80.00% |
| qDesertEagle vs Zafina | 3–1 | 75.00% |
| qDesertEagle vs Raven | 1–3 | 25.00% |
| qDesertEagle vs Kuma | 2–1 | 66.67% |
| qDesertEagle vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.