| Snoop GoDD vs Kazuya | 40–39 | 50.63% |
| Snoop GoDD vs Fahkumram | 42–32 | 56.76% |
| Snoop GoDD vs Anna | 30–35 | 46.15% |
| Snoop GoDD vs Paul | 29–33 | 46.77% |
| Snoop GoDD vs Hwoarang | 30–30 | 50.00% |
| Snoop GoDD vs King | 35–24 | 59.32% |
| Snoop GoDD vs Asuka | 25–32 | 43.86% |
| Snoop GoDD vs Bryan | 32–23 | 58.18% |
| Snoop GoDD vs Jun | 26–25 | 50.98% |
| Snoop GoDD vs Lili | 28–20 | 58.33% |
| Snoop GoDD vs Dragunov | 31–17 | 64.58% |
| Snoop GoDD vs Jin | 29–18 | 61.70% |
| Snoop GoDD vs Steve | 23–24 | 48.94% |
| Snoop GoDD vs Reina | 20–27 | 42.55% |
| Snoop GoDD vs Law | 23–20 | 53.49% |
| Snoop GoDD vs Jack-8 | 18–18 | 50.00% |
| Snoop GoDD vs Clive | 22–10 | 68.75% |
| Snoop GoDD vs Heihachi | 13–14 | 48.15% |
| Snoop GoDD vs Feng | 17–9 | 65.38% |
| Snoop GoDD vs Lidia | 10–15 | 40.00% |
| Snoop GoDD vs Armor King | 9–16 | 36.00% |
| Snoop GoDD vs Yoshimitsu | 13–10 | 56.52% |
| Snoop GoDD vs Nina | 14–7 | 66.67% |
| Snoop GoDD vs Azucena | 10–11 | 47.62% |
| Snoop GoDD vs Lars | 6–13 | 31.58% |
| Snoop GoDD vs Devil Jin | 8–10 | 44.44% |
| Snoop GoDD vs Eddy | 12–6 | 66.67% |
| Snoop GoDD vs Leroy | 8–9 | 47.06% |
| Snoop GoDD vs Xiaoyu | 8–8 | 50.00% |
| Snoop GoDD vs Lee | 7–9 | 43.75% |
| Snoop GoDD vs Victor | 11–4 | 73.33% |
| Snoop GoDD vs Claudio | 4–10 | 28.57% |
| Snoop GoDD vs Leo | 5–8 | 38.46% |
| Snoop GoDD vs Alisa | 5–8 | 38.46% |
| Snoop GoDD vs Miary Zo | 10–1 | 90.91% |
| Snoop GoDD vs Shaheen | 4–6 | 40.00% |
| Snoop GoDD vs Raven | 6–4 | 60.00% |
| Snoop GoDD vs Panda | 5–4 | 55.56% |
| Snoop GoDD vs Zafina | 3–6 | 33.33% |
| Snoop GoDD vs Kuma | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.