| soulgifter vs Kazuya | 56–63 | 47.06% |
| soulgifter vs Jin | 43–51 | 45.74% |
| soulgifter vs Armor King | 36–58 | 38.30% |
| soulgifter vs King | 41–51 | 44.57% |
| soulgifter vs Heihachi | 39–48 | 44.83% |
| soulgifter vs Dragunov | 25–50 | 33.33% |
| soulgifter vs Bryan | 32–41 | 43.84% |
| soulgifter vs Steve | 36–33 | 52.17% |
| soulgifter vs Fahkumram | 31–37 | 45.59% |
| soulgifter vs Law | 24–29 | 45.28% |
| soulgifter vs Reina | 17–32 | 34.69% |
| soulgifter vs Feng | 20–25 | 44.44% |
| soulgifter vs Hwoarang | 15–26 | 36.59% |
| soulgifter vs Yoshimitsu | 15–20 | 42.86% |
| soulgifter vs Asuka | 9–25 | 26.47% |
| soulgifter vs Lee | 7–24 | 22.58% |
| soulgifter vs Jun | 14–15 | 48.28% |
| soulgifter vs Nina | 12–16 | 42.86% |
| soulgifter vs Clive | 11–15 | 42.31% |
| soulgifter vs Eddy | 4–15 | 21.05% |
| soulgifter vs Devil Jin | 5–13 | 27.78% |
| soulgifter vs Lili | 6–12 | 33.33% |
| soulgifter vs Victor | 10–8 | 55.56% |
| soulgifter vs Paul | 7–10 | 41.18% |
| soulgifter vs Azucena | 10–7 | 58.82% |
| soulgifter vs Leo | 7–9 | 43.75% |
| soulgifter vs Anna | 4–11 | 26.67% |
| soulgifter vs Xiaoyu | 4–10 | 28.57% |
| soulgifter vs Claudio | 6–8 | 42.86% |
| soulgifter vs Lidia | 6–8 | 42.86% |
| soulgifter vs Lars | 7–6 | 53.85% |
| soulgifter vs Raven | 6–6 | 50.00% |
| soulgifter vs Miary Zo | 4–7 | 36.36% |
| soulgifter vs Kuma | 2–7 | 22.22% |
| soulgifter vs Leroy | 4–5 | 44.44% |
| soulgifter vs Jack-8 | 2–4 | 33.33% |
| soulgifter vs Shaheen | 0–4 | 0.00% |
| soulgifter vs Zafina | 1–3 | 25.00% |
| soulgifter vs Alisa | 0–3 | 0.00% |
| soulgifter vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.