| GunsRazrsKnives vs Reina | 15–10 | 60.00% |
| GunsRazrsKnives vs King | 13–10 | 56.52% |
| GunsRazrsKnives vs Law | 9–12 | 42.86% |
| GunsRazrsKnives vs Jin | 5–10 | 33.33% |
| GunsRazrsKnives vs Fahkumram | 9–6 | 60.00% |
| GunsRazrsKnives vs Yoshimitsu | 5–9 | 35.71% |
| GunsRazrsKnives vs Devil Jin | 8–4 | 66.67% |
| GunsRazrsKnives vs Hwoarang | 5–6 | 45.45% |
| GunsRazrsKnives vs Bryan | 7–4 | 63.64% |
| GunsRazrsKnives vs Nina | 6–5 | 54.55% |
| GunsRazrsKnives vs Steve | 7–3 | 70.00% |
| GunsRazrsKnives vs Dragunov | 7–3 | 70.00% |
| GunsRazrsKnives vs Asuka | 4–5 | 44.44% |
| GunsRazrsKnives vs Lili | 6–2 | 75.00% |
| GunsRazrsKnives vs Jun | 4–4 | 50.00% |
| GunsRazrsKnives vs Paul | 2–5 | 28.57% |
| GunsRazrsKnives vs Leo | 5–1 | 83.33% |
| GunsRazrsKnives vs Lee | 1–5 | 16.67% |
| GunsRazrsKnives vs Victor | 3–3 | 50.00% |
| GunsRazrsKnives vs Eddy | 1–5 | 16.67% |
| GunsRazrsKnives vs Anna | 2–4 | 33.33% |
| GunsRazrsKnives vs Alisa | 3–2 | 60.00% |
| GunsRazrsKnives vs Leroy | 4–1 | 80.00% |
| GunsRazrsKnives vs Azucena | 3–2 | 60.00% |
| GunsRazrsKnives vs Heihachi | 4–1 | 80.00% |
| GunsRazrsKnives vs Xiaoyu | 2–2 | 50.00% |
| GunsRazrsKnives vs Kazuya | 3–1 | 75.00% |
| GunsRazrsKnives vs Lars | 3–1 | 75.00% |
| GunsRazrsKnives vs Lidia | 3–1 | 75.00% |
| GunsRazrsKnives vs Claudio | 3–0 | 100.00% |
| GunsRazrsKnives vs Feng | 0–2 | 0.00% |
| GunsRazrsKnives vs Shaheen | 2–0 | 100.00% |
| GunsRazrsKnives vs Zafina | 2–0 | 100.00% |
| GunsRazrsKnives vs Armor King | 0–2 | 0.00% |
| GunsRazrsKnives vs Kuma | 0–1 | 0.00% |
| GunsRazrsKnives vs Raven | 0–1 | 0.00% |
| GunsRazrsKnives vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.