| Danger_11112 vs King | 43–111 | 27.92% |
| Danger_11112 vs Jin | 53–77 | 40.77% |
| Danger_11112 vs Kazuya | 34–61 | 35.79% |
| Danger_11112 vs Dragunov | 30–54 | 35.71% |
| Danger_11112 vs Law | 28–49 | 36.36% |
| Danger_11112 vs Bryan | 19–51 | 27.14% |
| Danger_11112 vs Steve | 31–35 | 46.97% |
| Danger_11112 vs Lars | 22–39 | 36.07% |
| Danger_11112 vs Paul | 13–47 | 21.67% |
| Danger_11112 vs Heihachi | 13–36 | 26.53% |
| Danger_11112 vs Hwoarang | 22–21 | 51.16% |
| Danger_11112 vs Nina | 20–23 | 46.51% |
| Danger_11112 vs Devil Jin | 15–27 | 35.71% |
| Danger_11112 vs Fahkumram | 23–12 | 65.71% |
| Danger_11112 vs Victor | 12–22 | 35.29% |
| Danger_11112 vs Yoshimitsu | 14–15 | 48.28% |
| Danger_11112 vs Armor King | 16–13 | 55.17% |
| Danger_11112 vs Jun | 8–18 | 30.77% |
| Danger_11112 vs Reina | 11–15 | 42.31% |
| Danger_11112 vs Azucena | 9–15 | 37.50% |
| Danger_11112 vs Eddy | 9–15 | 37.50% |
| Danger_11112 vs Lee | 7–14 | 33.33% |
| Danger_11112 vs Claudio | 5–13 | 27.78% |
| Danger_11112 vs Clive | 4–14 | 22.22% |
| Danger_11112 vs Asuka | 4–12 | 25.00% |
| Danger_11112 vs Alisa | 4–11 | 26.67% |
| Danger_11112 vs Anna | 3–12 | 20.00% |
| Danger_11112 vs Shaheen | 4–10 | 28.57% |
| Danger_11112 vs Lili | 2–10 | 16.67% |
| Danger_11112 vs Lidia | 4–8 | 33.33% |
| Danger_11112 vs Xiaoyu | 2–8 | 20.00% |
| Danger_11112 vs Raven | 1–8 | 11.11% |
| Danger_11112 vs Jack-8 | 4–3 | 57.14% |
| Danger_11112 vs Kuma | 4–3 | 57.14% |
| Danger_11112 vs Feng | 0–6 | 0.00% |
| Danger_11112 vs Zafina | 0–6 | 0.00% |
| Danger_11112 vs Miary Zo | 0–6 | 0.00% |
| Danger_11112 vs Leroy | 1–4 | 20.00% |
| Danger_11112 vs Leo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.