| UrMOMDeadLOL vs King | 82–18 | 82.00% |
| UrMOMDeadLOL vs Kazuya | 61–17 | 78.21% |
| UrMOMDeadLOL vs Jin | 61–6 | 91.04% |
| UrMOMDeadLOL vs Hwoarang | 56–9 | 86.15% |
| UrMOMDeadLOL vs Bryan | 54–8 | 87.10% |
| UrMOMDeadLOL vs Reina | 54–2 | 96.43% |
| UrMOMDeadLOL vs Steve | 47–6 | 88.68% |
| UrMOMDeadLOL vs Law | 48–4 | 92.31% |
| UrMOMDeadLOL vs Leroy | 38–4 | 90.48% |
| UrMOMDeadLOL vs Xiaoyu | 30–9 | 76.92% |
| UrMOMDeadLOL vs Lars | 34–5 | 87.18% |
| UrMOMDeadLOL vs Jun | 38–1 | 97.44% |
| UrMOMDeadLOL vs Paul | 36–2 | 94.74% |
| UrMOMDeadLOL vs Eddy | 34–2 | 94.44% |
| UrMOMDeadLOL vs Heihachi | 30–5 | 85.71% |
| UrMOMDeadLOL vs Nina | 32–2 | 94.12% |
| UrMOMDeadLOL vs Lee | 32–1 | 96.97% |
| UrMOMDeadLOL vs Anna | 25–7 | 78.12% |
| UrMOMDeadLOL vs Asuka | 29–2 | 93.55% |
| UrMOMDeadLOL vs Devil Jin | 20–5 | 80.00% |
| UrMOMDeadLOL vs Leo | 22–3 | 88.00% |
| UrMOMDeadLOL vs Dragunov | 23–1 | 95.83% |
| UrMOMDeadLOL vs Feng | 12–9 | 57.14% |
| UrMOMDeadLOL vs Alisa | 20–1 | 95.24% |
| UrMOMDeadLOL vs Azucena | 19–2 | 90.48% |
| UrMOMDeadLOL vs Victor | 14–5 | 73.68% |
| UrMOMDeadLOL vs Lidia | 19–0 | 100.00% |
| UrMOMDeadLOL vs Clive | 14–5 | 73.68% |
| UrMOMDeadLOL vs Jack-8 | 18–0 | 100.00% |
| UrMOMDeadLOL vs Kuma | 14–3 | 82.35% |
| UrMOMDeadLOL vs Raven | 12–1 | 92.31% |
| UrMOMDeadLOL vs Yoshimitsu | 11–1 | 91.67% |
| UrMOMDeadLOL vs Lili | 10–1 | 90.91% |
| UrMOMDeadLOL vs Claudio | 6–0 | 100.00% |
| UrMOMDeadLOL vs Panda | 6–0 | 100.00% |
| UrMOMDeadLOL vs Zafina | 3–2 | 60.00% |
| UrMOMDeadLOL vs Fahkumram | 3–1 | 75.00% |
| UrMOMDeadLOL vs Armor King | 2–1 | 66.67% |
| UrMOMDeadLOL vs Shaheen | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.