| Keep lurkin vs Bryan | 153–152 | 50.16% |
| Keep lurkin vs Jin | 118–109 | 51.98% |
| Keep lurkin vs Kazuya | 122–104 | 53.98% |
| Keep lurkin vs Steve | 120–95 | 55.81% |
| Keep lurkin vs Law | 126–84 | 60.00% |
| Keep lurkin vs Armor King | 106–100 | 51.46% |
| Keep lurkin vs Lee | 111–92 | 54.68% |
| Keep lurkin vs King | 116–79 | 59.49% |
| Keep lurkin vs Hwoarang | 135–56 | 70.68% |
| Keep lurkin vs Paul | 97–93 | 51.05% |
| Keep lurkin vs Lili | 130–43 | 75.14% |
| Keep lurkin vs Dragunov | 87–82 | 51.48% |
| Keep lurkin vs Reina | 71–75 | 48.63% |
| Keep lurkin vs Heihachi | 66–75 | 46.81% |
| Keep lurkin vs Fahkumram | 66–72 | 47.83% |
| Keep lurkin vs Devil Jin | 53–65 | 44.92% |
| Keep lurkin vs Azucena | 67–48 | 58.26% |
| Keep lurkin vs Lars | 56–54 | 50.91% |
| Keep lurkin vs Yoshimitsu | 58–51 | 53.21% |
| Keep lurkin vs Anna | 58–51 | 53.21% |
| Keep lurkin vs Feng | 43–63 | 40.57% |
| Keep lurkin vs Miary Zo | 56–50 | 52.83% |
| Keep lurkin vs Leo | 53–49 | 51.96% |
| Keep lurkin vs Xiaoyu | 35–64 | 35.35% |
| Keep lurkin vs Asuka | 39–60 | 39.39% |
| Keep lurkin vs Nina | 44–53 | 45.36% |
| Keep lurkin vs Alisa | 38–42 | 47.50% |
| Keep lurkin vs Claudio | 38–42 | 47.50% |
| Keep lurkin vs Clive | 36–38 | 48.65% |
| Keep lurkin vs Leroy | 27–46 | 36.99% |
| Keep lurkin vs Jun | 46–26 | 63.89% |
| Keep lurkin vs Lidia | 47–24 | 66.20% |
| Keep lurkin vs Eddy | 31–37 | 45.59% |
| Keep lurkin vs Raven | 29–34 | 46.03% |
| Keep lurkin vs Victor | 37–22 | 62.71% |
| Keep lurkin vs Jack-8 | 26–31 | 45.61% |
| Keep lurkin vs Kuma | 24–22 | 52.17% |
| Keep lurkin vs Shaheen | 24–18 | 57.14% |
| Keep lurkin vs Zafina | 15–25 | 37.50% |
| Keep lurkin vs Panda | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.