Name history
| Clayman | |
| Hotei-Sama | |
| AiNATHEEND | |
| Willie | |
| Biker Willie | |
| Nonary Willie | |
| Aōto Willie | |
| SvC Willie | |
| Wacky Willie | |
| Superwillfitz |
| Clayman vs Kazuya | 107–73 | 59.44% |
| Clayman vs Heihachi | 78–79 | 49.68% |
| Clayman vs Jin | 108–45 | 70.59% |
| Clayman vs Bryan | 71–69 | 50.71% |
| Clayman vs King | 61–70 | 46.56% |
| Clayman vs Reina | 63–52 | 54.78% |
| Clayman vs Dragunov | 47–39 | 54.65% |
| Clayman vs Paul | 42–39 | 51.85% |
| Clayman vs Law | 39–42 | 48.15% |
| Clayman vs Fahkumram | 48–33 | 59.26% |
| Clayman vs Devil Jin | 46–34 | 57.50% |
| Clayman vs Steve | 41–30 | 57.75% |
| Clayman vs Lee | 37–34 | 52.11% |
| Clayman vs Hwoarang | 42–28 | 60.00% |
| Clayman vs Jun | 39–30 | 56.52% |
| Clayman vs Clive | 32–34 | 48.48% |
| Clayman vs Lili | 25–32 | 43.86% |
| Clayman vs Eddy | 28–26 | 51.85% |
| Clayman vs Victor | 26–21 | 55.32% |
| Clayman vs Nina | 23–22 | 51.11% |
| Clayman vs Asuka | 24–20 | 54.55% |
| Clayman vs Yoshimitsu | 25–18 | 58.14% |
| Clayman vs Feng | 26–17 | 60.47% |
| Clayman vs Shaheen | 19–23 | 45.24% |
| Clayman vs Raven | 20–21 | 48.78% |
| Clayman vs Alisa | 17–22 | 43.59% |
| Clayman vs Azucena | 24–15 | 61.54% |
| Clayman vs Lars | 24–14 | 63.16% |
| Clayman vs Leroy | 15–23 | 39.47% |
| Clayman vs Xiaoyu | 16–20 | 44.44% |
| Clayman vs Lidia | 13–17 | 43.33% |
| Clayman vs Jack-8 | 12–15 | 44.44% |
| Clayman vs Zafina | 9–16 | 36.00% |
| Clayman vs Leo | 14–8 | 63.64% |
| Clayman vs Claudio | 16–5 | 76.19% |
| Clayman vs Panda | 4–10 | 28.57% |
| Clayman vs Armor King | 8–6 | 57.14% |
| Clayman vs Kuma | 6–6 | 50.00% |
| Clayman vs Anna | 6–5 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.