| BGDRGN392 vs Hwoarang | 6–5 | 54.55% |
| BGDRGN392 vs King | 6–1 | 85.71% |
| BGDRGN392 vs Jack-8 | 4–2 | 66.67% |
| BGDRGN392 vs Kazuya | 2–3 | 40.00% |
| BGDRGN392 vs Asuka | 4–1 | 80.00% |
| BGDRGN392 vs Law | 2–2 | 50.00% |
| BGDRGN392 vs Dragunov | 0–4 | 0.00% |
| BGDRGN392 vs Lee | 1–2 | 33.33% |
| BGDRGN392 vs Leroy | 1–2 | 33.33% |
| BGDRGN392 vs Xiaoyu | 2–0 | 100.00% |
| BGDRGN392 vs Lili | 2–0 | 100.00% |
| BGDRGN392 vs Claudio | 0–2 | 0.00% |
| BGDRGN392 vs Azucena | 0–2 | 0.00% |
| BGDRGN392 vs Eddy | 0–2 | 0.00% |
| BGDRGN392 vs Clive | 0–2 | 0.00% |
| BGDRGN392 vs Bryan | 0–1 | 0.00% |
| BGDRGN392 vs Lars | 1–0 | 100.00% |
| BGDRGN392 vs Victor | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.