| GaussPunch vs King | 53–32 | 62.35% |
| GaussPunch vs Kazuya | 51–31 | 62.20% |
| GaussPunch vs Reina | 42–38 | 52.50% |
| GaussPunch vs Jin | 40–32 | 55.56% |
| GaussPunch vs Heihachi | 39–26 | 60.00% |
| GaussPunch vs Bryan | 29–28 | 50.88% |
| GaussPunch vs Lili | 29–19 | 60.42% |
| GaussPunch vs Hwoarang | 29–17 | 63.04% |
| GaussPunch vs Paul | 23–18 | 56.10% |
| GaussPunch vs Steve | 26–14 | 65.00% |
| GaussPunch vs Lee | 25–15 | 62.50% |
| GaussPunch vs Yoshimitsu | 23–13 | 63.89% |
| GaussPunch vs Asuka | 23–12 | 65.71% |
| GaussPunch vs Jun | 21–13 | 61.76% |
| GaussPunch vs Law | 18–15 | 54.55% |
| GaussPunch vs Dragunov | 19–13 | 59.38% |
| GaussPunch vs Devil Jin | 19–11 | 63.33% |
| GaussPunch vs Azucena | 16–11 | 59.26% |
| GaussPunch vs Lidia | 13–12 | 52.00% |
| GaussPunch vs Eddy | 7–12 | 36.84% |
| GaussPunch vs Claudio | 7–8 | 46.67% |
| GaussPunch vs Victor | 8–6 | 57.14% |
| GaussPunch vs Armor King | 7–7 | 50.00% |
| GaussPunch vs Lars | 4–9 | 30.77% |
| GaussPunch vs Feng | 7–5 | 58.33% |
| GaussPunch vs Clive | 6–6 | 50.00% |
| GaussPunch vs Jack-8 | 8–3 | 72.73% |
| GaussPunch vs Leo | 5–6 | 45.45% |
| GaussPunch vs Fahkumram | 9–2 | 81.82% |
| GaussPunch vs Alisa | 7–3 | 70.00% |
| GaussPunch vs Nina | 7–3 | 70.00% |
| GaussPunch vs Leroy | 5–5 | 50.00% |
| GaussPunch vs Xiaoyu | 5–2 | 71.43% |
| GaussPunch vs Shaheen | 5–2 | 71.43% |
| GaussPunch vs Kuma | 4–3 | 57.14% |
| GaussPunch vs Raven | 4–2 | 66.67% |
| GaussPunch vs Miary Zo | 3–2 | 60.00% |
| GaussPunch vs Panda | 1–2 | 33.33% |
| GaussPunch vs Zafina | 2–1 | 66.67% |
| GaussPunch vs Anna | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.