| TheDazeAhead vs Kazuya | 55–66 | 45.45% |
| TheDazeAhead vs Jin | 42–49 | 46.15% |
| TheDazeAhead vs King | 46–43 | 51.69% |
| TheDazeAhead vs Bryan | 31–51 | 37.80% |
| TheDazeAhead vs Lidia | 39–23 | 62.90% |
| TheDazeAhead vs Steve | 23–29 | 44.23% |
| TheDazeAhead vs Reina | 25–24 | 51.02% |
| TheDazeAhead vs Law | 16–31 | 34.04% |
| TheDazeAhead vs Lili | 21–24 | 46.67% |
| TheDazeAhead vs Dragunov | 13–32 | 28.89% |
| TheDazeAhead vs Hwoarang | 18–22 | 45.00% |
| TheDazeAhead vs Paul | 19–19 | 50.00% |
| TheDazeAhead vs Asuka | 19–13 | 59.38% |
| TheDazeAhead vs Jun | 13–19 | 40.62% |
| TheDazeAhead vs Azucena | 11–20 | 35.48% |
| TheDazeAhead vs Leo | 19–11 | 63.33% |
| TheDazeAhead vs Victor | 11–18 | 37.93% |
| TheDazeAhead vs Yoshimitsu | 15–13 | 53.57% |
| TheDazeAhead vs Nina | 10–14 | 41.67% |
| TheDazeAhead vs Clive | 12–12 | 50.00% |
| TheDazeAhead vs Alisa | 9–12 | 42.86% |
| TheDazeAhead vs Claudio | 11–10 | 52.38% |
| TheDazeAhead vs Xiaoyu | 8–12 | 40.00% |
| TheDazeAhead vs Devil Jin | 12–8 | 60.00% |
| TheDazeAhead vs Eddy | 9–11 | 45.00% |
| TheDazeAhead vs Leroy | 10–8 | 55.56% |
| TheDazeAhead vs Lee | 8–6 | 57.14% |
| TheDazeAhead vs Lars | 2–11 | 15.38% |
| TheDazeAhead vs Feng | 3–9 | 25.00% |
| TheDazeAhead vs Heihachi | 4–8 | 33.33% |
| TheDazeAhead vs Raven | 5–6 | 45.45% |
| TheDazeAhead vs Jack-8 | 4–6 | 40.00% |
| TheDazeAhead vs Shaheen | 4–6 | 40.00% |
| TheDazeAhead vs Anna | 6–4 | 60.00% |
| TheDazeAhead vs Kuma | 1–8 | 11.11% |
| TheDazeAhead vs Armor King | 3–6 | 33.33% |
| TheDazeAhead vs Zafina | 4–4 | 50.00% |
| TheDazeAhead vs Panda | 3–1 | 75.00% |
| TheDazeAhead vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.