| YT_xFULGOREx vs Bryan | 87–103 | 45.79% |
| YT_xFULGOREx vs King | 88–97 | 47.57% |
| YT_xFULGOREx vs Jin | 67–75 | 47.18% |
| YT_xFULGOREx vs Kazuya | 79–52 | 60.31% |
| YT_xFULGOREx vs Steve | 69–52 | 57.02% |
| YT_xFULGOREx vs Law | 49–60 | 44.95% |
| YT_xFULGOREx vs Hwoarang | 47–62 | 43.12% |
| YT_xFULGOREx vs Heihachi | 53–52 | 50.48% |
| YT_xFULGOREx vs Reina | 57–46 | 55.34% |
| YT_xFULGOREx vs Paul | 45–55 | 45.00% |
| YT_xFULGOREx vs Yoshimitsu | 44–55 | 44.44% |
| YT_xFULGOREx vs Lili | 59–35 | 62.77% |
| YT_xFULGOREx vs Lee | 45–37 | 54.88% |
| YT_xFULGOREx vs Xiaoyu | 32–40 | 44.44% |
| YT_xFULGOREx vs Azucena | 33–38 | 46.48% |
| YT_xFULGOREx vs Lars | 32–33 | 49.23% |
| YT_xFULGOREx vs Dragunov | 33–31 | 51.56% |
| YT_xFULGOREx vs Victor | 33–24 | 57.89% |
| YT_xFULGOREx vs Jun | 26–28 | 48.15% |
| YT_xFULGOREx vs Eddy | 28–24 | 53.85% |
| YT_xFULGOREx vs Asuka | 31–20 | 60.78% |
| YT_xFULGOREx vs Devil Jin | 22–28 | 44.00% |
| YT_xFULGOREx vs Alisa | 23–27 | 46.00% |
| YT_xFULGOREx vs Nina | 21–29 | 42.00% |
| YT_xFULGOREx vs Raven | 25–22 | 53.19% |
| YT_xFULGOREx vs Leo | 29–14 | 67.44% |
| YT_xFULGOREx vs Lidia | 21–21 | 50.00% |
| YT_xFULGOREx vs Feng | 11–22 | 33.33% |
| YT_xFULGOREx vs Zafina | 11–19 | 36.67% |
| YT_xFULGOREx vs Leroy | 13–15 | 46.43% |
| YT_xFULGOREx vs Jack-8 | 11–13 | 45.83% |
| YT_xFULGOREx vs Clive | 3–21 | 12.50% |
| YT_xFULGOREx vs Claudio | 9–13 | 40.91% |
| YT_xFULGOREx vs Kuma | 14–7 | 66.67% |
| YT_xFULGOREx vs Fahkumram | 6–8 | 42.86% |
| YT_xFULGOREx vs Shaheen | 9–4 | 69.23% |
| YT_xFULGOREx vs Anna | 2–11 | 15.38% |
| YT_xFULGOREx vs Armor King | 5–7 | 41.67% |
| YT_xFULGOREx vs Panda | 3–5 | 37.50% |
| YT_xFULGOREx vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.